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Reus

Strategy Guide

Author: Andrew Mills
First Published: 30-06-2013 / 00:00 GMT
Version: 1.0 (????) 21-08-2018 / 15:58 GMT

Reus Strategy Guide

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Level 3 Developments

Level 3 Developments

Overpopulation

Finish an Era with a Village which has 1000 Prosperity

Ambassador farm (you’ll get used to this)! Get the Stone Giant 2 Swamp and 2 Desert 'bassadors, and the Swamp Giant 1 Swamp, 2 Desert and 1 Forest Ambassador. These collections will set you up to create powerful danger animals, and resource rich Iron. Iron feeds off of danger spots to generate more tech, and with the sorts of numbers this set up will supply the numbers can begin to get silly.

Unlocking Ambassadors - You’ll notice that after a certain amount of time ambassadors will stop appearing upon finishing basic projects. The logic to this is as follows;

  • After 6 Ambassadors have been created, no more Ambassadors will appear from the completion of Projects.
  • After 10 Ambassadors have been created, no more Ambassadors will appear after the completion of Project Upgrades.
  • After 14 Ambassadors have appeared, no more Ambassadors will appear after the completion of Great Projects.
Bear this in mind. If you earn 5 Ambassadors from completing basic projects, and then earn a sixth from finishing a Project Upgrade, then you're only making the process of earning ambassadors harder for yourself. As such the best way to earn ambassadors is by finishing six projects, and only then turning attentions to upgrades, then earning four from these before attending to great projects.

Simply collect the Ambassadors and then focus on a Forest village, slowly building it up. Have the forest Giant focus on plants at one side while the Swamp and Rock double act occupies the other.