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Reus

Strategy Guide

Author: Andrew Mills
First Published: 30-06-2013 / 00:00 GMT
Version: 1.0 (????) 20-08-2018 / 01:49 GMT

Reus Strategy Guide

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Level 3 Developments

Level 3 Developments

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Minerals

The best way to approach this challenge is as a modification of the Industrial Revolution challenge. As such we’re going to have the Rock Giant acquaint himself with 2 Swamp and 2 Desert Ambassadors, the Forest Giant grabbing 2 Desert, 1 Swamp, and 1 Forest Ambassador, and the Swamp Giant yoinking 2 Desert and 2 Swamp Leaders.

Lovely.

So the focus, now, is to create Iron and dangerous animals. That said, we’re focusing on one forest village, so we can’t overdo the danger. As such it’s recommended that you place silver next to iron where possible; Silver takes 80% of neighbouring mineral’s primary stat and in this case you can pass on huge amounts of Tech to a Great Silver vein.

Accompany this with a dirge of animals infused with powerful aspects and this development should come.