Finish an Era with a Village which has at least 300 Food, Wealth and Tech in Use
This development should come through natural play, if we’re being honest. The requirements of many top tier projects demand a degree of balanced resource generation, and this is just an extension of that.
With that said, here’s how to think about this development without considering the project you’ll be landed with…
Give every Giant an independent focus by choosing appropriate Ambassadors from this game’s ambassador farm. Forest Giant should focus on Plants and his Fruit Aspect (3 Forest, 1 Swamp). Swamp can take Herbs and Toxic Aspect (3 Swamp, 1 Forest), and the Rock Giant can focus on Precious Minerals and Noble (3 Desert, 1 from any). Have the Ocean Giant pick up the slack in either his plant or animal buff.
Unlocking Ambassadors - You’ll notice that after a certain amount of time ambassadors will stop appearing upon finishing basic projects. The logic to this is as follows;
- After 6 Ambassadors have been created, no more Ambassadors will appear from the completion of Projects.
- After 10 Ambassadors have been created, no more Ambassadors will appear after the completion of Project Upgrades.
- After 14 Ambassadors have appeared, no more Ambassadors will appear after the completion of Great Projects.
By doing this you’ll have Giant’s that can place, and buff, specific resources. Forest will take food, Swamp can use his plants for Tech, and the Rock Giant will take Wealth. With each Giant rocking their ultimate forms of resources alongside their most powerful buffs, it’s not much of a challenge to answer this development’s requirements.