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Saints Row IV
Strategy Guide

Author(s): Jarrod Garripoli
Editor(s): Jarrod Garripoli
First Published: 31-01-2015 / 00:00 GMT
Last Updated: 12-02-2019 / 20:30 GMT
Version: 1.1 (????) 26-05-2019 / 11:56 GMT

Saints Row IV Guide

Last updated 3 months ago · Guide Information
Story Missions

Fight Club

As with previous missions in the story, this one will introduce another of the game’s activities, the Fight Club. Instead of it being a normal one, though, it involves the super powers and only those, meaning you won’t have access to your guns at all. There will be three waves here, with the first one consisting of nothing but seven or so enemies that shoot at you.

The second wave is a little bit more challenging, as the enemies will be on fire and can use Telekinesis to toss the balls around the arena at you. Of course, you can do the same and there’s only baddies to deal with in this round. You could also use Telekinesis to toss the enemies at walls or each other.

The final round has you up against NyteBlayde, who is nothing more than a Warden-type enemy, so you should know how to handle him.

For the final round, there will only be two enemies, with one of them being NyteBlayde and the other being just a generic enemy. Both will be formidable opponents, as they will use the full range of powers you have thus far, including Blast, Telekinesis and even Stomp. Don’t forget that you should have at least two elements for Blast, and Freeze Blast helps in keeping things in control. When this round is over, the mission will also be.

Guide Information

  • Publisher
    Deep Silver
  • Platforms
    Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
  • Genre
  • Guide Release
    31 January 2015
  • Last Updated
    12 February 2019
  • Guide Author
    Jarrod Garripoli

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