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Shin Megami Tensei IV
Strategy Guide

Author(s): Daniel Chaviers
First Published: 05-07-2014 / 00:00 GMT
Last Updated: 26-11-2018 / 06:57 GMT
Version: 1.0 (????) 14-12-2018 / 04:17 GMT

Shin Megami Tensei IV Guide Guide Info

The Conclusion

Neutral/Law: Lucifer's Palace

Local Demon Bestiary

**Demon** **Level** **Scout?** **Race** **Weaknesses**
Chi You 87 Yes Tyrant Fire
Demon Horde 80 No Horde N/A
Fafnir 74 Yes Drake Ice, Electric
Maya 77 Yes Night Gun
Murmur 63 Yes Fallen Fire
Rangda 68 Yes Femme Electric
Tzitzimitl 75 Yes Tyrant N/A
Vetala 74 Yes Ghost Fire, Light
Ym 68 Yes Drake Electric

How fitting that the Demon Lord's realm can be found within Camp Ichigaya.

NEUTRAL:

After the battle, you can access the Eastern Kingdom once more. At K’s, a new quest, "Dragon Slaying Competition", is open, but not really doable by current standards. (You get the Fafnirs needed in the next dungeon.)

Stock up across the world as desired, then head down to Shibuya and go north and as usual to Camp Ichigaya.

BOTH:

Once inside Lucifer’s hellhole, so to speak, you’ll find a Bead nearby. Grab it, and move on. The doors here will teleport you back and forth. In the starting room should be the aforementioned Bead’s chest. From there, go through the northwest door to reach a hall.

Go north, west, and south through the first door. Grab the Balm of Rising and Chakra Pot there, then exit off to the northeast. Go through the first door to the south there, then grab the Bead , Chakra Pot , and Lu Incense in the next room. Leave there to the west to find Belial.

Belial is not a hard enemy to fight; he lacks little elemental data (beyond Fire resistance), and has about 4,400 HP. For the most part, just use all but Fire and heal when needed on him.

After the fight, go through the eastern door, then go north, east, and south through the first door. Go north, east, and south to the second one to find Lucifuge.

Lucifuge is also not a particularly concerning boss; think of him like Belial, but repelling Gun and Force. He also seems to use Mazandyne (Force) and Stun Needles (Gun) a lot, so you know.

After that fight, go down the stairs nearby and enter the column of light to be teleported to another area. There, you can go south and break the wormwood to find a gap. Leap over it and go down the stairs. Veer off to the left to find a Chakra Pot , then go west and go along the path.

After going downstairs, head through the door to the left, go upstairs, and then through the pair of doors. Head along the path downstairs and around the corner to find a 4-Star Jeewelry relic.

Leave on the west side and go south and through the door to the hallway. Go grab the Bead of Life and Gold Death Mask . Go through the door to find Lucifer. Or the Devil that went down to Georgia. Whichever you prefer.

Boss: Lucifer

**Level** **Race** **Weakness** **Resistance** **Nullifies**
99 Tyrant N/A N/A Dark, Light

Lucifer has sheer power on his side. Evil Shine is his main move, especially in the second half of the fight, hitting for about 150 ~ 250 damage. You’ll find a number of Physical-elemental attacks as well, so if you’re the type to abuse reflection, now is the time for Tetrakarn and Attack Mirrors.

Really later in the fight - like his last thousand or so of HP - you’ll find him using Morning Star, which hits party wide for about 250 ~ 450 damage, depending mostly your actual luck. Strategically, you’ve few options. I mean, sure, the buttload of Physicals means a good opprtunity for Tetrakarn and Attack Mirrors.

If you lack those, you could always resort to the generic technique. Since he doesn’t really resist anything, you can blaze your most powerful attacks on him. I highly recommend attacks like Titanomachia and Critical Wave, which have high critical-hit rates, making it somewhat more likely to get a free turn from a critical hit.

Most of all, though, I recommend having a devoted healer for Mediarama/Bead Chains/Beads of Lifes other than your main character, using that move almost every turn. I mean it, I almost died at Level 70 at least twice because some people took over 600 damage in one turn.

NEUTRAL:

During the fight, you will be asked two questions. For the first, use the first response for a full HP/MP healing. For the second, use stare calmly back for another healing and two extra Press Turns.

LAW:

During the fight, you will be asked two questions. For the first, use the first response for a full HP/MP healing. For the second, use the second option for another healing.

NEUTRAL: Reunion

So, after that, we have the Great Spirits of Hope, Goodwill, and Spite. Head now to Shinjuku and to the Florida cafe where Isabeau and Fujiwara are - remember, it’s north of the Association, north another area, and in the northeast corner?

To leave Ichigaya, go through the northeastern door, then go east, north, west, and upstairs, then along the easy-to-remember paths back outside.

Either way, you’ve now reached the end of the Neutral Ending or Law Ending. It’s time to head on over to New Game+ to continue the story…


Guide Information

  • Publisher
    Atlus
  • Platforms
    Nintendo 3DS
  • Genre
    Role-playing
  • Guide Release
    5 July 2014
  • Last Updated
    26 November 2018
  • Guide Author
    Daniel Chaviers

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