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The Elder Scrolls V: Skyrim
Strategy Guide

Author(s): Greg Wright
First Published: 31-05-2012 / 00:00 GMT
Last Updated: 21-03-2018 / 15:26 GMT
Version: 1.2 (????) 19-09-2018 / 17:44 GMT

The Elder Scrolls V: Skyrim Strategy Guide Download PDF

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Race

Race

Imperial

Natives of Cyrodiil, they have proved to be shrewd diplomats and traders. They are skilled with combat and magic. Anywhere gold coins might be found, Imperials always seem to find a few more. They can call upon the Voice of the Emperor to calm an enemy.

Stat Boosts
Restoration +10
Block +5
Destruction +5
Enchanting +5
Heavy Armor +5
One-Handed +5
Racial Abilities Notes
Voice of the Emperor Calms nearby people for 60 seconds.
Imperial Luck Find extra gold.

As their name implies, Imperials are the human race that holds the most power in the Tamriel, the reins of empire are now just starting to slip from their grasp in the face of the aggressive Aldmeri Dominion. They hail from the province of Cyrodiil, a much more temperate land sound of Skyrim, and now face the unenviable task of putting down a Nordic rebellion. Needless to say, playing an Imperial is an interesting story choice in Skyrim.

It’s a good thing they’re so important as a story race, too, because their racial abiltiies are absolute rubbish. Imperial Luck allows them to find more gold, but if you level your crafting skills, you’ll find yourself sitting on literally hundreds of thousands of gold. Voice of the Emperor, on the other hand is a very powerful Pacify spell that works on pretty much any NPC humanoid (although not creatures). Granted, if you anger an important NPC, you’re better off reloading, but if you find yourself in trouble with the guards or some bandits, you can use this to buy yourself some time or make your escape.