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The Elder Scrolls V: Skyrim
Strategy Guide

Author(s): Greg Wright
First Published: 31-05-2012 / 00:00 GMT
Last Updated: 21-03-2018 / 15:26 GMT
Version: 1.2 (????) 14-11-2018 / 03:46 GMT

The Elder Scrolls V: Skyrim Strategy Guide Download PDF Guide Info

Race

Orc (Orsimer)

The people of the Wrothgarian and Dragontail Mountains, Orcish smiths are prized for their craftsmanship. Orc troops in Heavy Armor are among the finest in the Empire, and are fearsome when using their Berserker Rage.

Stat Boosts
Heavy Armor +10
Block +5
Enchanting +5
One-Handed +5
Smithing +5
Two-handed +5
Racial Abilities Notes
Beserker Rage You take half damage and do double damage for 60 seconds.

Orcs in RPGs rarely have a distinguished lineage, and indeed, in most worlds Orcs are little more than sword-fodder for novice adventurers. The Elder Scrolls takes things to a new level, though; Orcs (or Orsimer - the "Pariah Folk") are a race of elf that were transformed into their hideous visage when their god, Trinimac, was consumed by the Daedric Prince Boethiah, and was later excreted out as Malacath. Trinimac/Malacath’s followers were likewise deformed and twisted by the incident. So… they’re basically shit-elves. Lovely.

Although their origins may be unappealing, their racial ability, Berserker Rage, is not. For one minute this ability will double the physical damage you deal, and recieve half as much damage. This is a massive boon from the beginning of the game, to the end of your adventures, and it only gets stronger as your weapons do. The Breton’s passive, ever-present Magic Resistance might be more appealing overall, but it’s hard to argue with this ability.


Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch
  • Genre
    Action Role-playing
  • Guide Release
    31 May 2012
  • Last Updated
    21 March 2018
  • Guide Author
    Greg Wright

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