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The Elder Scrolls V: Skyrim
Strategy Guide

Author(s): Greg Wright
First Published: 31-05-2012 / 00:00 GMT
Last Updated: 21-03-2018 / 15:26 GMT
Version: 1.2 (????) 15-11-2018 / 23:59 GMT

The Elder Scrolls V: Skyrim Strategy Guide Download PDF Guide Info

Skills

Conjuration

Quick Look: Conjuration

Suggested Perks
N/A

Conjuration allows you to - what else? - Conjure things. This is classically where you’ll find your summoning spells and your "bound" (summoned) items. This skill isn’t terribly useful for two reason - the summoned creatures you can conjure aren’t terribly powerful (and who wants to rely on the AI to do the right thing in combat?), and the bound weapons you can summon will be surpassed by the ones you can craft. And unlike the conjured ones, they won’t have to be constantly recast. Soul Trap, however, is a useful spell for keeping your enchanted items charged.

Perk Picks

Typical spell-school stuff here; you don’t need any of the Magicka reducing perks, nor do you need the perks that improve your bound weapons (which still can’t compare to the best crafted ones), and most interestingly perks that beef up your summons. There are two classes of summon spell; -Atronachs and Undead… but Daedra seem to count as Atronachs. Since it’s rather redundant to have to kill powerful enemies so you can raise them to allow you to kill powerful enemies, lets look at the real summons.

Conjure Storm Atronach just sucks, they seem completely incapable of killing anything that was remotely threatening. On the other hand, being able to summon a pair of Dremora Lords was pretty cool, and they were able to seriously damage a pair of Giants in a straight fight. Of course, once you’ve leveled your crafting skills and obtained ultra enhanced arms and armor you’ll be killing the same Giants in two or three hits. For a measely five perks, you can have some fairly potent summons, but if you’re doing anything this guide suggests, you won’t need them. Save your perks, no matter how cool it might be to walk around with a pair of permanently-summoned Atronachs.

Leveling Tips

Craft armor that reduces Magicka costs to zero, provoke some enemies, get on higher ground where you can’t be harmed, and repeatedly summon a pair of Bound Swords. Sheath them, and repeat. It’s a pretty quick way to level this skill, if a bit more tedious than just being able to hold down a button.

Trainers

Trainer Skill Level Location
Runil Adept (Lv. 15 - 50) Falkreath, Hall of the Dead
Phinis Gestor Expert (Lv. 51 - 75) College of Winterhold
Falion Master (Lv. 76 - 90) Morthal, Falion's House

Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch
  • Genre
    Action Role-playing
  • Guide Release
    31 May 2012
  • Last Updated
    21 March 2018
  • Guide Author
    Greg Wright

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