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The Elder Scrolls V: Skyrim
Strategy Guide

Author(s): Greg Wright
First Published: 31-05-2012 / 00:00 GMT
Last Updated: 21-03-2018 / 15:26 GMT
Version: 1.2 (????) 16-11-2018 / 00:00 GMT

The Elder Scrolls V: Skyrim Strategy Guide Download PDF Guide Info

Act I

Unbound

Quest Info Description
Objective: Escape Imperial custody and a dragon raid.
Quest Giver: None
Location(s): Helgen, Helgen Keep
Next Quest: Before the Storm
Reward: Minor items from the home of Alvor or home of Gerdur

Quick Walkthrough

  1. Observe what you can about Skyrim and your situation.

  2. Create your character.

  3. Escape the executioner’s block.

  4. Make your way to Helgen Keep to escape a dragon attack.

  5. Choose Ralof, a Stormcloak rebel, or Hadvar, an Imperial soldier to escort you.

  6. Equip weapons / armor you find by opening containers or looting bodies.

  7. Escape from Helgen and enter Skyrim a free person.

Detailed Walkthrough

Start up a New Game and you’ll soon find yourself in a wagon. The prisoner next to you will start to explain your situation and why you’re there. Listen to the talk to gain a slight knowledge of what’s going on. Soon you’ll enter a village where you’ll get off. Watch the horse thief die, then step forwards.

After the opening sequence [Left] you will be asked to create your character [Right].

Important: If you want to see what the different races will grant you, look at the Race section of the guide (which is above the walkthrough, in the "Basics" section).

Watch the following scenes as it looks like you don’t have long for this world. However, you will be saved by an unlikely ally. As soon as you regain control, you will start the first main story-line quest Unbound .

Note: It doesn’t make that much of a difference who you follow. Both of the paths are detailed below, so pick which one you want and go!

Option 1: Ralofs Path

Just to be clear, Ralof is the Nord, so you want to go right. Head inside of the keep, where Ralof will say goodbye to a fallen comrade.

Once you are freed from your bindings make sure to loot the body for useful equipment.

He will then cut you free of your bindings and tell you to take Gunjar’s items. With Gunjar’s items in hand you’ll have your first weapon: an Iron War Axe . Be sure to equip it along with Gunjar’s Stormcloak Cuirass . You can also equip magic at this time, since every new character starts out with the "Flames" and "Healing" spells. Equip your weapon to either L1 or R1 and continue.

Ralof will commence checking the iron gates now, noting that they are locked. Before long, two imperials will come down the right hallway. Get out of sight like Ralof does as they open the gate, and then attack! Remember that to attack you use the L1 and R1 buttons buttons. The game will also remind you that you can block using L1. After you kill the two imperials, Ralof will unlock the other iron door and tell you to go with him. Now, you CAN go explore the area the imperials just came from to find several chests with more Imperial Armor and weapons, as well as some gold, a key (the 'Helgen Keep Key') and a book. The wines here are light and worth a bit, by the way.

Follow Ralof when you’re ready as you’re led deeper and deeper. Soon you’ll have to enter a door after the roof falls in. There’s two imperials in here rummaging for potions you can take out. You’ll see an optional quest marker pop up telling you to rummage for potions. Search the entire room for various potions and wines, as well as another book (the entertaining "Chance’s Folly") and various eats. Follow Ralof when you’re ready. You’ll be in the torture room now. Help kill the guards with Ralof and two new companions, then as usual search the room. The most important thing in here is the dead mage in the cell. You’ll get your first taste of lockpicking here, so use those skills to open up every cell in the area (as you gain experience by doing it). You can find several more lockpicks lying around this room as well. If you need help with lockpicking, you can read about it in the "Basics" section of the guide up above.

Follow the party when you’re done exploring and unlock the cells along the way (note that you can search skeletons for gold). You’ll soon be in a wide open room with several imperials in it, so join your companions and take them down. Note that one section of the floor has oil on it, making it a great place to use some fire magic. After you’ve killed them all follow Ralof and soon another cave-in will separate you from your two previous companions. Keep following Ralof (noting that there’s a path off to the left that leads to a skeleton, gold, and a healing potion).

Keep going and soon you’ll be in a room full of spiders. Help Ralof kill these things and afterwards be sure to loot each of them for their venom (at it is quite valuable). Keep following the path and soon Ralof will stop you, pointing out a bear up ahead. Here you can learn either the basics of sneaking (press L3 and move quietly in the shadows) or you can practice a bit of archery. I’d recommend trying out archery as the bear pelt is worth a nice chunk of change, plus you have Ralof to help you.

Keep progressing through the cave and soon you’ll be outside. Witness the Dragon leave the town alone and you’ll have completed your first quest in The Elder Scrolls V: Skyrim!

Note: At THIS time, whatever you do in Skyrim is completely up to you.

Option 2: Hadvars Path

Once inside approach Hadvar and he’ll set your hands free.

Now open up the chests on the left and right side of the room.

Be sure to grab the following items: Imperial Light Helmet, Imperial Light Armor, Iron Sword, Imperial Light Boots and the Helgen Keep Key.

Equip this gear as well as a spell on the left/right hand. Now that you’re fully equipped, follow Hadvar and soon enough, you’ll have to fight some Stormcloaks. Steal their treasure and keep on following Hadvar. When you get to another larger room, kill both Stormcloaks and loot the area for some Potions . Nice. After this room is another one with a torture chamber. You’ll find an ally here and will start talking to Hadvar. Before leaving, check the center of the room to find a little table with 'The Book of Dragonborn' .

Take this book, take the Dagger next to it and check the sack to get some Lockpicks . Now try picking the locks of the cages using the lockpicks you just got. I recommend trying to pick all 3 cells to start leveling up that Lockpicking skill. Inside the middle cell, there’s some Gold , a Potion and the Spell Tome: "Sparks" .

Note: If you plan on becoming a magician, be sure to rob the poor dead body in here its Novice Hood and Robes , which will help your magic!

Now go down the hallway to the west and lockpick all the cells in here (to get the lockpicking experience). Continue until you find Hadvar. Follow him and you’ll get to a room with many Stormcloaks. There will also be some archers, which are new enemies. They’re stepping on oil, so approach them and set it on fire to take care of them. Make sure to loot them and get your first bow .

Keep on going and you’ll go in yet another room with a little river. Instead of following him, follow the path left to find some goodies. Return and now go behind Hadvar.

Continue the straight-forward path until you reach a room full of spiders. They are quite easy since they’re weak against Fire, so use your Flames spell to quickly take them out. In the next room, Hadvar tells you about Sneaking, by pressing L3 . Either do that or kill the enemy by using your Bow and arrows.

Keep progressing through the cave and soon you’ll be outside. Witness the Dragon leave the town alone and you’ll have completed your FIRST quest in The Elder Scrolls V: Skyrim .

Note: At THIS time, whatever you do in Skyrim is completely up to you.

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Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch
  • Genre
    Action Role-playing
  • Guide Release
    31 May 2012
  • Last Updated
    21 March 2018
  • Guide Author
    Greg Wright

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