Gamer Guides logo

The Elder Scrolls V: Skyrim
Strategy Guide

Author(s): Greg Wright
First Published: 31-05-2012 / 00:00 GMT
Last Updated: 21-03-2018 / 15:26 GMT
Version: 1.2 (????) 16-11-2018 / 00:01 GMT

The Elder Scrolls V: Skyrim Strategy Guide Download PDF Guide Info

Act II

The Fallen

Quest Info Description
Objective: Capture and interrogate an ally of Alduin.
Quest Giver: Paarthurnax, Arngeir, or Esbern
Location(s): Dragonsreach
Prerequesite: Alduin's Bane
Next Quest: The World-Eater's Eyrie
Concurrent: Season Unending, Paarthurnax

Quick Walkthrough

  1. Talk to Paarthurnax, Arngeir, or Esbern.

  2. Talk to the Jarl of Whiterun.

  3. Prepare a trap for Odahviing.

  4. Call Odahviing to Dragonsreach.

  5. Weaken and trap Odahviing.

  6. Interrogate Odahviing.

Detailed Walkthrough

After that adrenaline-filled battle with Alduin your next objective will be to talk to Paarthurnax OR Arngeir OR Esbern. Well hell, Paarthurnax is right here so let’s go talk to him!

Paarthurnax will congratulate you, even though it’s not a true victory its certainly more than those before you could do. Our immediate goal now is to find a way to learn where Alduin has retreated to.

Paarthurnax will suggest that one of Alduin’s followers (read: another dragon) may know, but how do you convince a dragon to tell you such a thing! He will say that Drgonsreach in Whiterun used to hold a captured dragon, so perhaps we may trap one there again! We’ll have to talk to the Jarl about it though…

Note: You can go and talk to Arngeir and Esbern as well to learn some interesting knowledge about where Alduin has gone and what he’s doing.

Note: You can ask Arngeir where Words of Power are in the world of Skyrim. He can hear them, even on top of the mountain. He will give you hints under your Miscellaneous quests on where they are…

Note: Esbern and Delphine know that Paarthurnax is the leader of the greybeards. And, despite knowing that he’s helping you, insist that if you want their continued support you need to KILL Paarthurnax. This starts a different quest called Paarthurnax. It is under the random quest section of the guide…

Head over to Dragonsreach so we can talk to the Jarl of Whiterun. The Jarl will hardly believe what you’re asking of him, but flatly refuses when the threat of war hangs over his head due to the civil war between the Imperials and the Stormcloaks. The only way he’s going to help you is if you can manage to bring both sides to a truce…

Note: If you already finished the Civil War Quest, then the Jarl won’t speak about bringing both sides to a truce.

This starts the Main Quest Season Unending. Note that The Fallen is still an active quest, but is dependant on us doing Season Unending in the meantime… So with that in mind, skip ahead a section and do Season Unending, then come back here and finish up The Fallen.

Now go forward to Season Unending & come back here when it’s done!

Once again, if you already finished the Civil War Questline, whether you allied with the Imperials or the Stormcloaks, you won’t have to worry about Season Unending.

Ok, you’ve finished Season Unending, right? Good! That means you should be at a conference table right now. Esbern will talk to you soon about how we are going to call and trap a dragon. Through his research, he found out the name of one of Alduin’s allies. Calling a dragon’s name is a shout itself. This dragon’s name is Odahviing, and you’ll learn its shout from Esbern: Call Dragon - Snow, Hunter, Wing.

Head to Dragonspeak and talk to the Jarl. He’ll be ready whenever you are. Tell him that you’re ready and go up the stairs behind him to see the great porch, where we’re about to trap ourselves a dragon! Head out to the open-air section at the far end, and use your Call Dragon shout. After a little while, Odahviing will appear (killing a guard in the process).

Use your Dragon Shout (Call Dragon) to lure Odahviing.

Now I know your first thought is to fight. Don’t. Equip Dragonrend and use it when Odahviing hovers. This will bring him down to the castle. From here, Dragonrend will wear off. What you need to do now is back-peddle and draw Odahviing Further Into the area. Once he is drawn in aways he will be trapped.

Your new objective is to interrogate the beast. He will actually salute your wit in being able to trap him and will confirm that Alduin is indeed at Sovngarde right now, devouring the souls of dead Nords to regain his power.

The portal that Alduin used to get there is located at a dragon temple named Skuldafn in the eastern mountains. However; there’s one catch: the only way to reach it is to have Odahviing fly us there. This completes The Fallen and starts the next main quest: The World-Eater’s Eyrie.

1619

Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch
  • Genre
    Action Role-playing
  • Guide Release
    31 May 2012
  • Last Updated
    21 March 2018
  • Guide Author
    Greg Wright

Share this free guide:

Get a Gamer Guides Premium account: