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Tales of Graces F
Strategy Guide

Author(s): Stephanie Barnes
First Published: 19-03-2013 / 00:00 GMT
Last Updated: 21-03-2018 / 15:47 GMT
Version: 1.3 (????) 20-10-2018 / 03:10 GMT

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Chapter 4: Adulthood (Part III)

Chapter 4: Adulthood (Part III)

Yu Liberte

Items Checklist
**Magic Carta No. 34** | **Lassamble Seeds** | Water Goggles | Cheese x3 | Onion x3 | Cheese x3 | **Ba'ul Plushie** | **Book of Restriction** | **Pascal's Diagram** | **ID Card**
Discoveries
No-Sweet Snowman | Great Fountain
Skits Checklist
Climate Control | Leadership Qualities | Big Trouble for Little Brother | Fountains of the World, Part I | Drawn Together
Titles Checklist
Pascal: Born Scribbler

Palace-schmalace… we are going to explore. Enter the Commercial District and enter the Inn on the west side of town to examine the snowman in the water for the No-Sweet Snowman discovery and the Climate Control skit. Now head to the east side of town, to the curved stairs, and go between the arch and the left side of the steps for the Magic Carta No. 34 . You can now exit north to the Residential District.

Watch the skit at the Inn and then get the Magic Carta before leaving the district.

Enter the garden of the third entrance on the right, next to a house, for a sparkling point that gives you some Lassamble Seeds and then head inside. This is the Oswell’s Manor, where Hubert was raised, and you can snag some Water Goggles and meet the grumpy old man of the house.

The Oswell's Manor has some Seeds outside and Water Googles inside.

Head west to enter the White Wine Estate, checking the desk for Cheese x3 and then feeding another cat, and then visit the Red Wine House, checking the dresser here for Onion x3 and talking to the maid for more Cheese x3 . You can now continue north to the Govermental District.

Take a right and run all the way to the East Gate to grab the Ba’ul Plushie from the docks and then backtrack back to the Governmental District. Continue north toward the Presidential Palace and stop under the fountain that arches over the path for the Leadership Qualities skit.

Grab the Plushie by the East Gate and then head toward the Presidential Palace for a skit.

Head inside the palace until you trigger a scene with the guard and then enter the office for a surprise.

Walk behind the president to open the chest with a Book of Restriction (password: duplemar) and then head back into the lobby for another scene, followed by the Big Trouble for Little Brother skit. Back outside you’ll get the Great Fountain discovery and Fountains of the World, Part I skits and can then head south to the Residential District for a scene.

Make sure to get the book behind the President before heading outside to get the discovery.

Walk toward the two people under the fountain for a scene and then go east into the Oswell’s Manor for another scene. Head south to the Commercial District for another scene with two people by the fountain and then head back toward the palace until you hit another scene. Follow their advice and go to the West Gate for one last scene and then you’ll get Pascal’s Diagram and the Born Scribbler title.

Stop by the save to watch the Drawn Together skit on your way out and then head back to the President’s Office for a scene. You now have access to the West Gate, so make your way there to reach the Strahta Desert (West).