Tales of Xillia 2 Strategy Guide

Guide Information

  • Publisher
    Bandai Namco Entertainment
  • Platforms
    PlayStation 3
  • Genre
    Role-playing
  • Guide Release
    7 November 2014
  • Last Updated
    19 March 2018
  • Guide Author
    Stephanie Barnes

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Coliseum

Coliseum

Tag - Advanced Rank

Appearance Enemies
Initial Meniphto Mk IV (Coliseum) x2
Initial Mechanical Golem (Coliseum) x2
Adds 1 Tetra Djinn (Coliseum) x2
Adds 2 Spirius Gunner (Coliseum) x4
Adds 3 Spyrix Grand Plus (Coliseum) x2
Adds 4 Spirius Meniphto (Coliseum) x2
Adds 5 Spirius Axe Beak (Coliseum) x4
Adds 6 Megistus Harpy (Coliseum) x2
Adds 7 Megistus Mandragora (Coliseum) x2

Boss: Judgment (Coliseum)

Weakness: None

The Judgment enemy is similar to the Arena Gate boss of the Novice Rank, but with significantly more health and some much more devastating attacks. Since Judgment has no weakness you’ll want to induce one by using Power Charge 2 to allow you to have a power hit combo.

The biggest attack to watch out for is Judgment’s launch attack, where he will dive under the arena floor and launch up under a character causing petrify.