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Tales of Xillia 2
Strategy Guide

Author(s): Stephanie Barnes
First Published: 07-11-2014 / 00:00 GMT
Last Updated: 19-03-2018 / 19:58 GMT
Version: 1.4 (????) 19-11-2018 / 14:35 GMT

Tales of Xillia 2 Strategy Guide Download PDF Guide Info

Bonus Episode

Talys Highroad

Item Checklist
Maxwell Spyrite
Skits Checklist
That Which Creates the Future

Head through the sandstorm toward the waymarker in the West Region to encounter the first golem.

Boss: Elemental Golem

Weakness: All

The Elemental Golem, like Maxwell, shifts from one set of strength and weaknesses to another. Overall the golems are slow and their attacks highly telegraphed to allow you time to block, so focus on attacking the golems weakness and change up your weapons and attacks when it shifts colors.

When the golem reached half HP it will become resistant to all types of damage and the game will interrupt the fight for a scene.

That’s right folks, he said MAXWELL! I always wanted a pet Maxwell to follow me around in spirit form, looks like with the help of Balan you’ll get just that.

Question: What’ll you say?

  • L1 - Who cares?! Just do it, Jude! (Jude Affinity +250)
  • R1 - Don't do it if you don't know what it means!

Boss: Elemental Golem x2

Weakness: None

The second round is much different than the first, as only Milla and Jude can damage the golems. When the battle starts the menu will open up allowing you to switch your leader and equip the artes to whoever you plan to play. You should also turn off the artes on the character you are not going to play so they maximize their TP use by only using the attack that will cause damage and set Rowen to prioritize healing.

The attacks the golem uses are no different than what they used before the elemental resistance, so you should have an idea of what to avoid.

After the fight Jude will be in big trouble, but no worries Ludger has this all under control. I guess you we finally know why that song is so prevalent in the story arc throughout the game now.

Question: What’ll you say?

  • L1 - Jude! It's the Hymn of Proof! (Jude & Milla Affinity +250)
  • R1 - The 'proof' couldn't be the Hymn of Proof, could it?

After the scene Jude will continue to have the power to wield the Maxwell Spyrite and you’ll want to watch the skit That Which Creates the Future .

You can now return to Sharilton.


Guide Information

  • Publisher
    Bandai Namco Entertainment
  • Platforms
    PlayStation 3
  • Genre
    Role-playing
  • Guide Release
    7 November 2014
  • Last Updated
    19 March 2018
  • Guide Author
    Stephanie Barnes

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