Tales of Xillia 2 Strategy Guide

Guide Information

  • Publisher
    Bandai Namco Entertainment
  • Platforms
    PlayStation 3
  • Genre
    Role-playing
  • Guide Release
    7 November 2014
  • Last Updated
    19 March 2018
  • Guide Author
    Stephanie Barnes

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Debt Repayment: 10-11

Debt Repayment: 10-11

Fennmont

Item Checklist
Kahmari | Whirling Seashell x2 | Sage | Lavender | Fine Down x2 | Feather | Quill Pen | Croquette Bun (Medium) | Yellow Orb x2 | "Moonlight" Bourbon | Wily | Wily's Collar | Heart Herb | Tanned Leather| Suzuki | Anonymous Seed | Beautiful Insect Wings
Skits Checklist
Call from Vera 5 | Nova's Secret | Who's Mabo Curry?

Travel to Fennmont from any seahaven. you’ll want to check by the lamp on the upper level of the east side to find the cat Kahmari and then cross to the other side and check the crate to the left of the merchant stall for Whirling Seashell x2 .

As you exit the seahaven head straight for the Medical School and then check the northern most planter for a Sage . Enter the Reception room to check the planted fern on the left for a Lavender and then head into the Outpatient Wing and check the only room you can enter for Fine Down x2 .

Return outside and check the third plant to the south for a Feather and then enter the Student Services building. If you check the table to the left of the red-haired lady behind the counter straight ahead you’ll find a Quill Pen and then you can enter the Teaching Wing and check the lockers at the dead end for a Croquette Bun (Medium) .

Exit the school and head south to the Central Plaza, which is an extremely place with plenty to explore. Start by checking the crates by the merchant stall on the northeast side of the plaza for Yellow Orb x2 and then enter the Inn to the northwest. On the left side of the building you can find a "Moonlight" Bourbon in the crates and the cat Wily for Wily’s Collar .

On the right side of the Inn is a Heart Herb next to Alvin that you should grab before you enter the lift and check the second room for a Tanned Leather in the dresser.

Exit back to the Central Plaza and this time enter the southwest building to find all the shops, with new items. Check the opposite side of the circular counter in the middle of the area to get Suzuki , not the car the cat, and then head back to the plaza and exit to the Research District to the south.

Check the lamp next to Jude for an Anonymous Seed and then lamp on the right in the next circular platform for some Beautiful Insect Wings .

You can now pay off your loan for the Call from Vera 5 , who informs you that the final waymarker has been found. If you wish to skip the optional areas around Fennmont continue to Jude’s Episode 3 after watching Nova’s Secret and then use a Mabo Curry to get the skit Who’s Mabo Curry? .

Question: I don’t know that it would be appropriate to hear a young lady’s secrets…

  • L1 - Don't do this, Vera. (Rowen Affinity +250)
  • R1 - We can't pass up on an opportunity like this! (Alvin Affinity +250)

Question: Could you make the adult mabo curry next time?

  • L1 - Sure, I don't see why not. (Rowen Affinity +250)
  • R1 - I think I'll stick to Elle-style.(Elle Affinity +250)