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Exit the church for a scene with Sergei and then head toward the Inn for another scene at the objective marker.

Head to the Inn in the morning for another scene and then check the save for the A Place Fit for the Five Lords skit. You can now rest at the Inn for the following skits:

  • Know Your Enemy **** - (must be lvl 12 with Dezel’s Luring)
  • Gonna Run Out of Birds - About exploring the ruins of the Five Lords
  • Dezel the Nemesi s - About Dezel’s blindness
  • Resolve of the Wind - About Dezel’s friends

Head to the Inn for a skit at the save (left) and then rest for multiple skits (right).

Speak to the man at the Inn with an exclaimation point for clues about a sub-event and then head outside and talk to Euguille for another scene.

Exit the plaza to the eastern quarter and check the back alley for another scene about Iris Gems and then make your way south to the amphitheater for another scene. Leave the area for an apology from Sergei and return to the Inn and rest for the Pendrago at Night skit. You can now head back to the amphitheater for a scene.

Head to the Amphitheater to meet the fake Shepherd (left). Return to the Inn and rest when you are ready (right).

Boss: Beast Master

HP Category Weakness Resistance
19,217 Therian/Dragon None Fire, Earth, Water, Wind
Drops: **Anomalous Orb**

Although the Beast Master is resistant to all the elements you can still take advantage of his category weakness by using Sorey’s Tiger Blade and Earth Dragon Fang attacks.

The key to this boss is to block when he rushes toward you to attack and try not to fight him face to face, since his attacks are deadly. That being said, make sure to lay into him with the martial artes to keep him staggered when he’s targetting the AI, who don’t block, and don’t be afraid to armatize with a seraph if they get cornered or are in critical condition.

Focus on the boss’ category weakness to maximize your damage and guard when the Beast Master races toward you and attacks.

After the scene you’ll automatically activate The Seraph Morgrim skit and obtain the Pendrago: Proof of Rejuvenation , Dezel’s Dark Wind Guardian: Alt. Color , and Dark Wind Guardian’s Haircut: Alt. Color .

You can now return to the Shrinechurch for a scene with one of the priests to obtain the Note to Mayvin and then leave Pendrago.

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Guide Information
  • Publisher
    Bandai Namco Entertainment
  • Platforms,
    PC, PS3, PS4
  • Genre
    RPG
  • Guide Release
    30 November 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Stephanie Barnes

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Tales of Zestiria takes place on the continent of Glenwood, which is governed over by two warring counties. Through the hatred of man an impurity known as “malevolence” is generated and all living things on the continent are turned into beasts known as Hellions. Humans live unaware of the corruption caused by the Lord of Calamity and the hidden race known as the Seraphim.

Join us as we scour every aspect of this massive game including the following:

  • A detailed walkthrough of your entire journey;
  • All discovery and treasures unearthed;
  • Don’t miss a single skit or Normin;
  • Trophy Guide covering all trophies and much more!

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