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Link will reappear near the King of Red Lions, outside of the dungeon. Medli and Komali approach Link. Komali apologizes for mistrusting Link and gives him his most valued possession - coincidentally, it is none other than the Din’s Pearl .

By “use the wind god’s wind”, Valoo meant he wants you to learn the Wind’s Requiem. You should’ve already done that (if not, check our earlier Dragon Roost section of the walkthrough). After talking to the King of Red Lions, he reveals that he suspects that Ganondorf sent the monster here. Therefore, he may have done something to the second pearl, located south of here.

Now, you COULD leave. However, there are a few things left to do as side-quests. First, return to the ledge. I believe the mailbox may be shaking (at least, I put something mentioning a mailbox in my notes). If it isn’t wait until Forest Haven. It, if shaking, should have a Piece of Heart in it.

Second, go into the hollow. Go to the mail sorting section and play the mini-game. Not only can you get many Rupees, but a Piece of Heart after a while. Finally, one of the Rito on the second floor (I think beside the room you met Medli in) wants some Golden Feathers for his girlfriend.

If you give him 20, you’ll get a Piece of Heart now, and 20 Rupees from his girlfriend later from some mail. Remember, you can steal Golden Feathers from Kargarocs.

Once you are done with any business, head to the King of Red Lions. Switch the wind direction to the south by using the Wind’s Requiem, then enter the boat. Activate the sail and begin sailing. After a short time, a talking fish swims by. The King of Red Lions stops.

The fish comments on your Sea Chart and then offers to draw a map of this island on it. He also gives some information about the island. His brethren will also do this, if you put some All-Purpose Bait on the water while near them. They leap out of the waters near an island. Try to make a habit of mapping islands, or you’ll get lost later in the game. After mentioning something about a debt to the King of Red Lions, the fish leaves.

Continue sailing south. You’ll come across a few islands. I’ll give some details on them. Also try to map them.

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Guide Information
  • Publisher
    Nintendo
  • Platforms,
    Wii U
  • Genre
    Action Adventure
  • Guide Release
    1 July 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Daniel Chaviers

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Set hundreds of years after the events of Ocarina of Time, The Wind Waker finds the hero Link in a sea scattered with 49 islands, which necessitates frequent sailing and naval combat. Link lives with his grandmother and younger sister Aryll on Outset Island, one of the few inhabited islands in the Great Sea. The people of the Great Sea pass down a legend of a prosperous kingdom with a hidden golden power. An evil man found and stole this power, using it to spread darkness until a young boy dressed in green sealed the evil with the Blade of Evil’s Bane. The boy became known as the Hero of Time and passed into legend. One day the sealed evil began to return, but the Hero of Time did not reappear. The inhabitants of the Great Sea are unsure of the kingdom’s fate, but it is clear that this legend is the story of Ocarina of Time where the Hero of Time, Link, fought Ganondorf. Can you emerge as the new Hero of Time?

Join us for this adventure with Link as we:

  • Detail the full breakdown on the differences between the GameCube and Wii U versions.
  • Show you the locations of where to find some of the coolest weapons in the game.
  • Provide detailed directions of where to go, and when, as well as full area breakdowns.
  • Break down each dungeon broken down into manageable chunks.
  • Beat those bosses with our frustration-free tactics.
  • The locations of every Treasure Chart and Shard (for both GameCube and Wii U editions).
  • Show you loads more besides.

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