Published Title Publisher
New Title Publisher
Updated Title
Published Title Score Editor's Choice
Published Title Score

Jalhalla will probably use most of his four attacks throughout the battle.

One of his most common is a large inhale-exhale attack. If you get close to him on the inhale, he’ll blow a stream of flames at you. If you manage to stay away, he’ll exhale and blow you towards the spikes around the room. When you get close him at other times, he’ll usually let loose a stream of fireballs from his lantern.

His least-used attack (in my experience) is the jinx that will reverse your controls like a normal Poe does. However, he won’t sacrifice himself in any way. Usually, shining a beam of light on him (you’ll understand in a second) will cancel his attack, no matter what it is.

So, how are you going to retaliate? Well, doesn’t he look like AND is made up of normal Poes? And what is the main weakness of these ghosts? No, not an exorcism, but light! Have Link enter one of the beams of light surrounding the arena and lock-on to Jalhalla. Defend and, if you’re in the beam of light, some light will be reflected onto the boss, ending whatever attack he is doing.

In addition, if you hold the light on him long enough, he will be stunned, become solid, and drop onto the floor. Have Link run over to him and pick him up. Aim towards one of the spiked cylinders around the arena, and throw him at it. While Jalhalla is rolling, charge up the Hurricane Spin, if possible.

Once the enemy hits the spikes, he will hop into the air and split into about 15 Poes. When the Poes hit the ground, let loose with the Hurricane Spin! If you control Link well, you’ll take out about half of the Poes. They will reform into Jalhalla after some period of time. After they do, rinse and repeat.

After the last Poe has been defeated, Jalhalla’s mask will appear, as if it is expecting to absorb at least one Poe. However, it notices there are none and begins to run away and float up a spiked cylinder.

However, before it can leave, a beam of light shines down on the mask and the mask explodes, leaving behind a complete Heart Container . The center upside-down triangle of the Triforce emblem in the middle of the room also begins to glow blue. Grab the Heart Container and enter the light.

No Comments
Guide Information
  • Publisher
    Nintendo
  • Platforms,
    Wii U
  • Genre
    Action Adventure
  • Guide Release
    1 July 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Daniel Chaviers

Share this free guide:

Set hundreds of years after the events of Ocarina of Time, The Wind Waker finds the hero Link in a sea scattered with 49 islands, which necessitates frequent sailing and naval combat. Link lives with his grandmother and younger sister Aryll on Outset Island, one of the few inhabited islands in the Great Sea. The people of the Great Sea pass down a legend of a prosperous kingdom with a hidden golden power. An evil man found and stole this power, using it to spread darkness until a young boy dressed in green sealed the evil with the Blade of Evil’s Bane. The boy became known as the Hero of Time and passed into legend. One day the sealed evil began to return, but the Hero of Time did not reappear. The inhabitants of the Great Sea are unsure of the kingdom’s fate, but it is clear that this legend is the story of Ocarina of Time where the Hero of Time, Link, fought Ganondorf. Can you emerge as the new Hero of Time?

Join us for this adventure with Link as we:

  • Detail the full breakdown on the differences between the GameCube and Wii U versions.
  • Show you the locations of where to find some of the coolest weapons in the game.
  • Provide detailed directions of where to go, and when, as well as full area breakdowns.
  • Break down each dungeon broken down into manageable chunks.
  • Beat those bosses with our frustration-free tactics.
  • The locations of every Treasure Chart and Shard (for both GameCube and Wii U editions).
  • Show you loads more besides.

Get a Gamer Guides Premium account: