- Player - Swindle
- Audio logs - 1
- Blueprints - 1
Press RB to launch Swindle’s grapple beam to swing into action. Drive towards the back of the transport and Onslaught instructs Swindle to disable transport’s backwheels. Transport escape timer appears onscreen, but you have more than enough time. Fight off Autobuggies and footsoldiers, then lay fire upon the crosshairs on the wheels. First the shielding falls off, and then the circuits get fried. Repeat for the other backwheel and you’re done.
Drive ahead the transport and when you reach a bunker, pick up the Blueprint (BP 7-1) for Energon Recharger to the left of the gate. Now target the gate with grapple beam and pull it down. Use grapple beam to get across platforms in order to avoid acid down below.
With the times still ticking, look left and you’ll see more platforms - on one of them is this chapter’s only Audio Log (AL 7-1) , so go nab it.
Also at this time Auto jets will appear and you get a chance to score a cheevo, but it’s hard. You need to ram the jet while in the air or on the ground - so while in vehicle form, hold LT to ram the jet.
While you’re attempting this cheevo, you may run out of time. In any case, you can try gettign it on later playthru. To continue with the stage - drive ahead to frontwheels and disable them in same way as you did with backwheels. If a sticky rocket lands on you, press LT to change forms and shake off the rocket.
With frontwheels disabled as well, two titans drop in the area with support of buggies. Dismantle the titans and buggies to complete the chapter.
Also, for your perusal here’s the video showing all collectables of this chapter, just in case the directions provided aren’t enough.