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The Witcher 3: Wild Hunt
Strategy Guide

Author(s): Nathan Garvin (Haeravon)
First Published: 24-06-2015 / 00:00 GMT
Last Updated: 25-03-2019 / 12:41 GMT
Version: 1.03 (????) 25-03-2019 / 23:04 GMT

The Witcher 3: Wild Hunt Guide Guide info Forum category for this guide

Blood and Wine

Fists of Fury: Toussaint

If you’re following the walkthrough sequentially, you may need to release some of that pent-up frustration that you built up during the last quest, Paperchase. Fortunately, there are some pugilists around Beauclair who are willing to test your mettle, you need merely pick up the notice "Fisticuffs!" from a Notice Board, or find one of the three fighters, all of whom can be found in the typical fighting circles around Beauclair.

You know how this works, there are three pugilists across Beauclair: Mancomb can be found to the south, near the Nilfgaardian Embassy signpost, Still Waters lurks near the eastern end of the city, while Colossus can be found northeast of the Coopers’ Gate signpost. Go to each location, talk to the Bookie, make your wager, then win the fist fight, which can be done with the good ol’ parry-and-riposte.

Manhandling Mancomb

Mancomb is your standard opponent who seems more eager to engage in a battle of words than fists. While he’s easy enough to defeat in a standard boxing match, you don’t have to bother getting all bruised and sweaty if you’re willing to work your wits, instead. After he calls you an "inbred hound", retort with "Hear how pathetic and stupid you sound?", then continue the battle of taunts with "Think you’re confused - that sounds a lot like your sister." and finally "Should’ve quit before we even began." to humble Mancomb. Defeat your foe in a battle of words or fists - the reward is the same either way - and move on to the next champion.

Reward: For defeating Mancomb
100 XP / 2 - 200 Crowns

Shellacking Still Waters

Still Waters is less interesting, gameplay-wise, as you’ve no choice but to win a standard fight against your masked, mute foe. After you’re victorious you’ll be treated to a bit of a revelation about your foe - if the sounds made during the fight itself didn’t give it away - which gives Geralt a fine opportunity to show off his progressive ideals. It’s the thirteenth century, after all!

Reward: For defeating Still Waters
100 XP / 2 - 200 Crowns

Crushing Colossus

The last foe, Colossus, is as big as his name implies, but he really prides himself on his speed. So confident is he that Geralt poses no threat that he’ll make a special wager; if you parry three of his attacks (not necessarily in a row) and refrain from counter-attacking, you’ll wing. He’ll even double your wager if you manage it. Since it’s inconceivable that you’ve made it this far without learning how to parry foes during fist fights, this should, if anything, be a easier method of winning, but you can also opt for a normal fight instead. However you do it, best Colossus and you’ll have defeated all three champions and earned the right to face Toussaint’s champion. This ends the quest Fists of Fury: Toussaint and begins Raging Wolf.

Reward: For parrying three attacks without counterattacking
100 XP
Reward: For defeating Colossus
100 XP / 2 - 400 Crowns

Guide Information

  • Publisher
    CD Projekt
  • Platforms
    Microsoft Windows, PlayStation 4, Xbox One
  • Genre
    Role-playing
  • Guide Release
    24 June 2015
  • Last Updated
    25 March 2019
  • Guide Author
    Nathan Garvin (Haeravon)

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