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Fallout 4

Cambridge Overview

By
Nathan Garvin

Details about the Cambridge region in Fallout 4.

Cambridge is located south and southeast of Lexington, and despite its proximity, it is generally much more dense and dangerous than the aforementioned area. Within the confines of Cambridge you can expect to encounter raiders, super mutants, ghouls and, to a lesser degree, mirelurks, among other critters. You should definitely not expect to explore Cambridge all in one go, rather instead aiming to clear an area or two, return to a settlement to stash loot and heal, then return.

Unlike Lexington, there is no Cambridge map marker… most likely because what was the heart of Cambridge is now a crater - which does have [its own map marker]. The Cambridge region extends from [College Square] in the west to Monsignor Plaza in the east, with the elevated highway running from Tucker Memorial Bridge south and southeast dividing the Cambridge region from the much smaller [Charleston] region, which consists of the BADTFL Regional Office, Bunker Hill and the [USS Constitution]. We’ll defer exploring those areas until a bit later. It should also be noted that there are a few quests attached to the areas in Cambridge, including [Fire Support in the Cambridge Police Station] area and [Cambridge Polymer Labs] in the area of the same name.

For the purposes of navigation, this guide will consider the following areas part of Cambridge:

All of the above save for [Greenetech Genetics], which is inaccessible until you progress the main questline, will be covered in the following section. In addition, the following unmarked areas will receive their own pages:

Suffice to say, there’s an awful lot to see and do in and around Cambridge, and you’ll be more than ready for the trip to [Diamond City] once you’re done with Cambridge.

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Guide Information
  • Publisher
    Bethesda Softworks
  • Platforms,
    PC, PS4, XB One
  • Genre
    RPG
  • Guide Release
    16 December 2015
  • Last Updated
    26 April 2024
    Version History
  • Guide Author
    Nathan Garvin, Greg Wright

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It’s just another day. Having just been accepted into Vault 111, you spend the morning with your family going about your daily routine. That is until alarms blare out, signalling a nuclear attack. You and your family sprint towards the Vault along with everyone else in the neighborhood just as a bomb explodes nearby. After surviving the blast, you are lowered into the Vault and enter cryosleep. Two hundred years pass and you awake to a world ravaged by nuclear war. You are the Sole Survivor and what awaits you is a mystery as you set out to conquer the Wasteland.

Our guide will be a complete companion while you journey through the wilds of Fallout 4. You can find a plethora of information including the following:

  • A start to finish walkthrough with every area in between covered.
  • Combat details, SPECIAL explanation and general gameplay information.
  • VATS And You!: Getting to know your PIPBOY.
  • All faction quests explained including the consequences of favoring one over the others.
  • Information on Settlements and items for construction.
  • Bobblehead locations, collectibles and full Trophy/Achievement guide.
  • Settlement Guide complete with how to set up and manage settlements, what perks are beneficial etc.
  • Companion chapter detailing each companion character, where to acquire them and the pros/cons of each.
  • A detailed Character Creation guide fully examining the best builds and what each perk does.
  • Automatron and Wasteland Workshop DLC information provided, including a full walkthrough for Automatron.
  • A complete walkthrough of the “Far Harbor” DLC complete with information on every side quest.

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