Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice
Published Title Score

Warhammer 40K: Rogue Trader

Pasqal Build Guide: Support Operator Bruiser Build - Rogue Trader

By
Craig Robinson

Return to page “Pasqal Build Guide: Support Operator Bruiser Build - Rogue Trader”

10 Comments
4
User profile pic

Hello. Maybe its need to check, but im unable to equip two ranged (even different types - plasma and melta) weapon on Pasqal in the latest version. Dual-Weapon Combat perk is active.

Now he have 2 different slots: hand slot for axe and one manipulator slot for ranged weapon.

37
User profile pic

Ahh yeah, so it's a balance change. Owlcat plz...

Erm, until I get a chance to play through again, I'd recommend grabbing some other nice common talent already mentioned in the guide or grabbing some other form of Home World or Pasqal Talent in its place.

Hopefully, things are still going well for you in your new playthrough Gvin!

4
User profile pic

From now one Pasqual can pick to the hand only one or two hand meele weapon and to the manipulator - one or two hand ranged.

4
User profile pic

Hello! Its a new playthrough: Iwe startet to play from.. about 1.1.40 version.

37
User profile pic

Hey mate. We had something similar happen in the review build of the game that stopped his unique feature of having two weapon slots in the same row. Before we update the guide, can you please let us know if this has happened to Pasqal after a recent update, randomly started happening, or you just got Pasqal in a new save?

If it's a new playthrough and it's like that, then it means it's a balance change from Owlcat, and we need to update this guide again. If you're partway through the save, then it's likely it's a bug, and we are not aware of a fix for it.

2
User profile pic

The Operator Level 4 Slot no longer is Comprehensive Analysis, but Passive Learning.

37
User profile pic

Thanks for the heads up. It appears that the review build version and the new version of Pasqal are night and day different, so I shall make more tweaks again. For example, he didn't have Machine Spirit Banishment in the review patch. which is insane because that ability is so good :|

3
User profile pic

this guide uses death world talents for him when he has access to forge world ones

37
User profile pic

Thanks for the heads up mate. I appreciate this, as I wouldn't have noticed otherwise -_-.

37
User profile pic

Oh Owlcat must have changed his home world background then from the review build. It's time to rewrite another build guide. :(

Back to top
3
User profile pic

this guide uses death world talents for him when he has access to forge world ones

37
User profile pic

Thanks for the heads up mate. I appreciate this, as I wouldn't have noticed otherwise -_-.

37
User profile pic

Oh Owlcat must have changed his home world background then from the review build. It's time to rewrite another build guide. :(

2
User profile pic

The Operator Level 4 Slot no longer is Comprehensive Analysis, but Passive Learning.

37
User profile pic

Thanks for the heads up. It appears that the review build version and the new version of Pasqal are night and day different, so I shall make more tweaks again. For example, he didn't have Machine Spirit Banishment in the review patch. which is insane because that ability is so good :|

4
User profile pic

Hello. Maybe its need to check, but im unable to equip two ranged (even different types - plasma and melta) weapon on Pasqal in the latest version. Dual-Weapon Combat perk is active.

Now he have 2 different slots: hand slot for axe and one manipulator slot for ranged weapon.

37
User profile pic

Ahh yeah, so it's a balance change. Owlcat plz...

Erm, until I get a chance to play through again, I'd recommend grabbing some other nice common talent already mentioned in the guide or grabbing some other form of Home World or Pasqal Talent in its place.

Hopefully, things are still going well for you in your new playthrough Gvin!

4
User profile pic

From now one Pasqual can pick to the hand only one or two hand meele weapon and to the manipulator - one or two hand ranged.

4
User profile pic

Hello! Its a new playthrough: Iwe startet to play from.. about 1.1.40 version.

37
User profile pic

Hey mate. We had something similar happen in the review build of the game that stopped his unique feature of having two weapon slots in the same row. Before we update the guide, can you please let us know if this has happened to Pasqal after a recent update, randomly started happening, or you just got Pasqal in a new save?

If it's a new playthrough and it's like that, then it means it's a balance change from Owlcat, and we need to update this guide again. If you're partway through the save, then it's likely it's a bug, and we are not aware of a fix for it.

Back to top
Subscribe to Premium to Remove Ads
Guide Information
  • Publisher
    Owlcat Games
  • Platforms,
    PS5, Steam, XB X|S
  • Genre
    RPG
  • Guide Release
    23 November 2023
  • Last Updated
    8 March 2024
    Version History
  • Guide Author

Share this free guide:

In the grim dark future of the 41st millennium, there is only war. The Imperium of Man, ruled by God-Emperor of Mankind from atop his Golden Throne, is a vast interstellar empire with countless armies. Despite the Imperium’s apparent strength, however, its enemies are even more numerous and threats to mankind both surround the Imperium and gnaw at it from within. Where the constantly strained military might of the Imperium can’t reach, humanity must find other champions, and blessed with holy Warrants of Trade, Rogue Traders have almost unlimited authority to operate in the unconquered reaches of the galaxy beyond the Imperium’s direct influence. After unexpectedly inheriting the title of Rogue Trader von Valancius, you’ll have to secure your holdings in the Koronus Expanse, establish and develop new colonies, investigate the conspiracy that led to your ascension and fend off threats, internal and externals, humans, xenos and worse…

This guide will provide the following information:

  • Tips and info about various gameplay mechanics, including injuries and trauma, veil degradation, momentum, resolve, heroic acts, weapon types and space exploration.
  • Recruitment guides and builds for every companion in the game.
  • Walkthroughs for main quests, boss battle strategies and the effects your choices have.
  • Complete chapter overviews.
  • Best weapons lists for each chapter.
  • Guides for optional dungeons, side quests, errands and solutions to puzzles.
  • Colony guides, including colony projects and their rewards.
  • A vast database of weapons, armor, accessories, abilities, talents and more!

Get a Gamer Guides Premium account: