When the mission begins, you’ll be at Earnhardt’s mansion and you’ll need to find Daisy. She mentioned before that she’s in a cave, which can be found underneath the gazebo right next to the mansion. There’s a path nearby that will lead you straight into the cave.
The entrance to the cave where Daisy is, who is very happy to see Liza alive and well.
Once Daisy and Liza get reacquainted, Daisy will mention she’s found a boat, but there’s a part missing. You agree to look around for the part, so head over to the marker and dive into the water. The part is located by the light you find by the yellow-colored barrel. Grab it and head back to Daisy. After the short cutscene, go and talk to Liza, and the mission will end.
Beyond the limits of civilization lies an island, a lawless place ruled by piracy and human misery, where your only escapes are drugs or the muzzle of a gun. This is where you find yourself, trapped in a place that’s forgotten right from wrong… that lives by the principles of violence. Discover the island’s bloody secrets and take the fight to the enemy; improvise and use your environment to survive; beware the beauty and mystery of this unexplored paradise, and live to outwit its roster of ruthless, desperate characters. You’ll need more than luck to survive.
Inside this guide you will find:
A detailed guide to all of the story missions, as well as the optional and co-op ones
Locations of all the side missions, like Path of the Hunter, Wanted Dead and Trials of the Rakyat
A description and location for every single collectible in the game, including all 120 Relics
How to get every single Achievement/Trophy in the game