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I Am Setsuna

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Trophy Guide (2)

By
Jarrod Garripoli

Monster Slayer

The Pengy is the very first enemy you will come across in the game and there are more kinds of that enemy throughout the world. There’s a total of seven kinds of Pengys in the game and you will likely come across five of them in your travels, as long as you fight everything. The other two will require you to hunt them down, although you won’t be able to get to them without the airship.

Pengy Location
Pengy Hymncott Forest, Dazzshire Woods, Serendale
Hoppy Morbrise Mountain
Empy Ithees Ruins
Scarly Floeberg Waters (won’t appear until story trigger)
King Pengy Hymncott Forest (requires airship)
King Hoppy Floeberg Waters (story boss); Moolbeld Ruins
King Empy Dazzshire Woods (secret area during Setsuna’s sidequest)
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Monster Slayer

Defeat all members of the Pengy species.

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The Chosen One

The Hoot-Hoot species of enemies look like owls and they are rare creatures to come across during your travels. They will usually always replace one of the normal enemies you encounter and can be found anywhere, with the exception of one. The noteworthy things about these enemies is that they like to flee very soon into the battle, making them hard to kill if you don’t get the jump on them.

Hoot-Hoot Location
Hoot-Hoot Anywhere
Toot-Hoot Anywhere
Woot-Hoot Anywhere
Zoot-Hoot Mysleigh Woods (secret path leading to Hiddbury)
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The Chosen One

Defeated all members of the Hoot-Hoot species.

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Worldly Wisdom

Spritnite-Eaten monsters are tough variants of the ones you normally fight, with the first one you’ll run into being the Glowy-Poly on Morbrise Mountain. Although that one is easy, the others aren’t pushovers and they should generally be left alone until later in the game. Some of the monsters won’t appear during your first pass through areas, so you will have to come back later on in the story, preferably once you acquire the airship.

Spritnite-Eaten Monster Location
Atomic Puff-Puff Serendale (by save point)
Crystal Shroomback Magna Valley (first area)
Digi Deermon Last Lands (first area)
Donotaurus Crystallus Ithees Ruins (where you fought boss)
Fallout Shell Blackwhelm Cave (where you fought boss)
Glowy-Poly Morbrise Mountain
Jewelly Fridging Heights (near save by path leading to Last Lands)
Magiconda Archimell Ruins
Spritnite-Eaten Monster Location
Maloompa Frost Caves (where you fought boss)
Rocky Floeberg Waters (where you fought boss by western exit)
Silvara Twallusk Mountain
Southpaw Fridging Caves
Stone Flapper Forgotten Shore
Stoniel Last Lands (first area)
Zoot-Hoot Mysleigh Woods (secret path leading to Hiddbury)
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Worldly Wisdom

Defeated all the Spritnite-Eaten Monsters.

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Total Destruction

The final form of the Dark Samsara is not the one you probably fought when you played through the first time, as you need to leave the four statues alone when you choose to fight him. This version of the boss is probably the toughest challenge you will face in the game, as not only will his attacks likely one-shot some characters, but he has a bunch of other skills that he inherits from the four statues, like Gale Rush from the Aurorean Tiger equivalent.

To defeat him, you’re going to want to have a lot of protection and perferably a party that includes Setsuna. The reasoning for this is that Luminaire, when boosted with Momentum, puts Auto-Revive on your entire party, which is likely going to come in handy often. Besides that, you will want Spritnites that boost both physical and magical defenses, Lifeforce Logic (extra HP), and those that give extra attacking power to whoever is in your party. Endir’s Battlecry and Setsuna’s Inspire will help you do a lot of damage.

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Total Destruction

Defeated the Dark Samsara's final form.

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The Light at the End

During the final encounter of the main story, you will be facing off against the Youth. This isn’t really a battle, as one attack will win it, so as soon as the battle starts, make sure you don’t attack the Youth. Instead, if you wait, you will notice that the boss will say things throughout. Basically, you just need to wait until the boss stops saying things, which should happen with “Stop…me…” The trophy will pop up after that.

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The Light at the End

Listened to all the youth's lines and defeated him.

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Of Legend and Myth

The Ruler of Time is an optional boss that will spawn at the top of Laniff Ruins, only after you finish all of the character sidequests and defeat all of the other bosses inside of the ruins in one visit. This boss can be a bit tricky, as it will increase its physical evasion and repel magic for a short time. While it is definitely a challenging fight and it’s possible for the boss to one-hit kill low HP characters, some of its attacks are designed to not actually kill you. Setsuna’s Luminaire, boosted with Momentum, can put Auto-Revive on your characters, so that will be a huge help in staying alive.

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Of Legend and Myth

Defeated the Ruler of Time.

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Drop-Related Trophies

You are required to get a monster to drop four and eight materials at once in order to get the following two trophies. Note that it doesn’t mean eight different materials, but rather eight overall. This can be tricky, but there’s a very easy solution for this, which is Spritnite-Eaten monsters. Every one of these will drop around five or so of each material (sans Rare ones) that they yield upon defeat, so if you defeat one of these enemies with Overkill, Momentum and Link, you are looking at least twenty materials.

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Enlightenment

Made one monster drop four materials at once.

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Moment of Truth

Made one monster drop eight materials at once.

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Kill-Related Trophies

As you already know, there are various methods in how to finish off the enemies in this game, with them rewarding you with different drops. Most are understanding just from the name, but some are confusing.

  • Normal Drop - What they will normally drop
  • Rare Drop - A rarer drop that will happen normally (one enemy cannot drop a Normal and Rare at same time)
  • Over Kill - Do a lot more damage than its remaining HP
  • Exact Kill - Kill enemy within 10% of its maximum HP
  • Fire/Water/Light/Shadow/Time Kill - Kill with appropriate element
  • Momentum Kill - Kill with an attack that used Momentum
  • Debuff Kill - Kill an enemy that has a debuff on it
  • Link Kill - Kill an enemy with a combo
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All-Seeing Eye

Defeated ten enemies with Exact Kill.

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Crushing Force

Defeated ten enemies with Over Kill.

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Infinite Tactics

Defeated enemies with all Kill types.

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Damage Trophies

These two trophies might come normally for you as you play the game, but it’s possible they won’t. There are a number of things you can do to accumulate enough power to surpass the 1,000 damage mark in one hit. Look for Spritnite that increase that character’s physical or magical attack (Attack Bit, Physical Pride, etc). Likewise, you can get Fluxes on a particular Spritnite that improves that power, like Tech Power or if you’re using Combos, Combo Power. Also, don’t forget that some buffs will help a lot, like Endir’s Battlecry and Setsuna’s Inspire.

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Critical Blow

Inflicted 500 damage in a single hit.

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Limit Breaker

Inflicted 1000 damage in a single hit.

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Momentum-Related Trophies

Something you are taught early in the game is Momentym and SP, both of which are relayed to that snowflake-looking circle to the right of your characters’ HP and MP bars. Basically, whenever your ATB gauge is full, the circle begins to fill up and once it does, a star will appear at the top of the circle. You can have a maximum of three stars (or SP) at a time and these can be used to enhance your techs and attacks. Whenever you use an attack or tech, there will be a short flash at the beginning, where if you press Square, it will be enhanced. Normal attacks just have extra physical damage, but the enhancements on techs varies a lot, such as added damage or even a single-target buff targeting everyone.

Getting 100 Momentums will come naturally as you play the game, unless you don’t do anything at all. The other two trophies will require a little bit of effort on your part, especially if you don’t use combos. For using 10 Momentums in one battle, this will likely come with some of the longer and more challenging boss battles. If for some reason it doesn’t, you can get into a fight with a weak enemy and use Momentum with a buff or healing tech until you get it.

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Awakened Power

Used Momentum mode ten times in a single battle.

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Harmonic Heart

Used combos in Momentum mode 30 times.

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Momentum Master

Used Momentum mode 100 times.

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Fluxation-Related Trophies

Fluxation is a bit of a complicated mechanic in this game, as there is a bit more to it than what the game explains. They are basically add-ons to Spritnite that grant various buffs, but in order to make them appear, you will need a Talisman that has a Flux Bonus on it. For Command Spritnite, use that specific tech with Momentum during battles and there’s a chance that the Flux will be applied to it after you finish the fight. It is completely random and there is no sign in the battle that tells you whether a Flux is earned or not.

For Support Spritnite, it works a bit differently. First, you need a Talisman with Support Bonus as the Flux Bonus, then you need two Support Spritnite and one Command Spritnite. Equip only those and keep using the tech with Momentum (it can be a buff/healing one, since you’re not trying to get the Fluxes on the Command Spritnite), then finish the battle and hope you get some Fluxes on the Support Spritnite. The Fluxes that appear will be the one Support on the other Support (ex. getting Flux Bonus from Mental Emancipation onto something like Attack Bit).

When you’re going for the trophies, it’s important to remember that you can only trigger 10 Fluxes in a single battle. Also, there are some limits as far as how many of one effect can go onto a Spritnite. For example, you can only get two from one Support Spritnite onto another (ex. two Flux Bonus from a single Mental Emancipation as mentioned above), although you can always switch the one Spritnite with a new one. The two “10 times on Spritnite” ones can be spread across everything, and it will likely take a good while before you reach 200 Fluxations (use Talismans with Boost Fluxation Rate bonuses and the Fried Dumpling Eggplant food).

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Seeker of Power

Fluxation occurred ten times in Command Spritnite.

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Seeker of Knowledge

Fluxation occurred ten times in Support Spritnite.

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Seeker of Truth

Fluxation occurred four times in a single battle.

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Ruler of Heaven and Earth

Fluxation occurred 200 times.

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Spritnite Master

Added maximum Fluxes to a spritnite stone.

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Miracle Alchemist

Megalixirs are rather rare for the majority of the game, until you gain access to the airship. Once you do, you will find that some of the locked chests in the world actually contain some of these. In addition, you will actually be able to purchase them from the Apothecary NPC in the Nameless Village on the Isle of Misfits. Upon obtaining a Megalixir, go into a battle and use it to get this simple trophy (you can only use them in battles).

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Miracle Alchemist

Used one megalixir.

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Guide Information
  • Publisher
    Square Enix
  • Platforms,
    PC, PS Vita, PS4, Switch
  • Genre
    RPG
  • Guide Release
    30 August 2016
  • Last Updated
    7 December 2020
  • Guide Author
    Jarrod Garripoli

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Once a decade, to maintain peace, a sacrifice was made to a fiend on the island. This custom had been effective until recently when the fiend grew violent before the next sacrifice was due. To calm the fiend down, a new sacrifice was offered; Setsuna - chosen because of her powers of enchantment. She must leave with her safeguards to the farthest lands where the sacrifice will be made.

With a battle system based off the legendary JRPG Chrono Trigger, I Am Setsuna is undoubtedly a masterpiece of story-telling and nostalgia. Our guide will cover the following:

Version 1.1:

  • Full walkthrough of the main storyline.

  • Some coverage of side quests and other optional objectives.

  • Partial Trophy/achievement roadmap and guide.

  • All side quests and optional objectives complete.

  • A full trophy/achievement road map showing you the best order to complete each achievement.

  • Finished lists and explanations of all spritnites, recipes and other items.

  • Full gameplay explanations and tips to get the most out of your journey.

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