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Troubadorable

Nohrian. A healer mounted on a horse for battlefield mobility. Uses staves.

Stat Growth Rate
Health 0%
Strength 0%
Magic 10%
Skill 20%
Speed 10%
Luck 15%
Defense 0%
Resistance 15%
Weapons
Rods/Staves
Skill Effect
Resistance+2 User gains +2 points of Resistance
Gentilhomme Female allies within a 2-tile radius receive -2 damage during battle
Demoiselle Male allies within a 2-tile radius receive -2 damage during battle

Promotes to: Strategist or Butler (male) and Maid (female)

The Troubadour is the Nohrian counterpart to the Shrine Maiden/Monk and despite the low stats, rather unimpressive skills, and the inability to attack, the Troubadour will remain relevant forever in your army as a healer, and it is basically mandatory that you have healers in your army!

The Troubadour enjoys the advantages of having higher movement range, letting them come in to heal, and then flee to where it’s safe. And don’t worry about the Troubadour being unable to attack. Their upgrade, Strategist, will let them use magic in addition to healing weapons to make use of their high Magic.

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Guide Information
  • Publisher
    Nintendo
  • Platforms,
    3DS
  • Genre
    Tactical RPG
  • Guide Release
    20 April 2016
  • Last Updated
    7 December 2020
  • Guide Author
    Greg Wright

Share this free guide:

You are the Avatar, born into the Hoshido royal family but raised by the Nohr royal family. With the two families on the brink of war, you must choose whether to follow your destiny tied to your birthplace or the fate bound to the kingdom which raised you. Conquest sees you fight to defend the Nohr kingdom during a revolution. But ultimately the choice is yours.

  • Complete coverage of the main story.
  • All side quests uncovered.
  • Gameplay details and tactics on how to get the best from your game.
  • Details on features new to the Fire Emblem series.
  • Differences between the two games examined. Conquest is not for the casual fan!
  • Skills, monsters, Promotions and Re-classing explained and much, much more!

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