In-game Description (Abilities)
The Assassir makes an enemy suffer -(2 x Assassin’s AGI bonus)% armour and -((greater of Assassin’s PER and INT bonus) - 1) deflection until the end of the Assassin’s turn.
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If there is only 1 enemy adjacent to them, the Assassin also gains +(2 x Assassin’s AGI bonus)% dodge until the Assassin’s next turn.
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If there are no enemies adjacent to the Assassin, they gain +(2 x (greater of PER and INT bonus))% dodge reduction until their next turn.
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