No Full Synchronisation Requirement

This Memory serves as the tutorial for the guild contract missions, in which (similar to Assassin’s Creed: Brotherhood) you send your students out to other cities on missions, which reward them with experience and you with money and resources. The major significant difference is that you can attempt to wrest control of a city from the Templars, and reinforce it with your Assassins as a permanent source of income and bomb materials. The best way to train up your apprentices is to send them on the missions which feature the city name in them, for example the compulsory mission of this Memory - Bursa’s “The Little Prince”. These missions offer high reward for little risk, so make use of them as they are not repeatable.

In this case, simply send your apprentice assassin on “The Little Prince” contract mission in Bursa by selecting them following the on-screen prompts.


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Guide Information

  • Publisher
  • Platforms,
    PC, PS3, PS4, XB 360, XB One
  • Genre
    Action Adventure, Stealth
  • Guide Release
    22 November 2011
  • Last Updated
    7 December 2020
  • Guide Author

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After the events in the Colosseum Vault at the end of Assassin’s Creed: Brotherhood, Desmond Miles falls into a coma and finds himself in the Animus’ Black Room. There he must search Ezio Auditore’s memories once again to uncover the secrets needed to protect the things he loves. Join us as we dive into the 16th century and seek out the knowledge of the legendary Assassin Mentor Altaïr Ibn-La’Ahad.

In this guide you will discover:

  • All main story missions with 100% synchronisation.
  • How to locate and complete every side-mission in full.
  • Where to find every hidden Memoir Page and all of the fragments.
  • High Definition screenshots and videos showing you the best strategies in action.

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