All B07 Maps at Launch
5 Best Guns in Black Ops 7 Ranked
Overclocking is a new featuring in Call of Duty: Black Ops 7. It is designed in a way that is meant to give players some extra agency to refine their playstyles and preferred loadouts and classes. As you get your hands on the class feature and loadout maker, you can find an option that adjusts the bonuses you get from certain things, whether its a favorite lethal, tactical, or even a field upgrade or score streak.
Here’s a closer look at all the Overclocks coming at launch in Black Ops 7. Image via Activision.
All Overclocks in BO7¶
Below is table that features all known overclocked scorestreaks, tactical, lethals and field upgrades in Black Ops 7 ahead of its launch.
| Item | Type | Description | Overclock 1 | Overclock 2 |
|---|---|---|---|---|
| Stun Grenade | Tactical | Slows the movement and aiming speed of those affected | Increased stun duration | Slows enemy move speed when stunned |
| EMP Grenade | Tactical | Disables electronics of those affected | Increased disruption radius | Cook for extra EMP bursts |
| Flashbang | Tactical | Blinds the screen of the user, based on distance and line of sight of the detonation. | Wider full flash angle makes flash harder to counter | Adds ability to cook for additional detonations |
| Stim Shot | Tactical | Increases healing response to the user when used. | Adds ability to remove player debuffs | Adds a move speed boost |
| Pinpoint Grenade | Tactical | Like a scatter shot grenade for revealing enemy locations | AI chip increases grenade lifetime and detection radius | Tagged enemies appear on allied minimaps |
| Psych Grenade | Tactical | Those hit see fake player characters that rick the enemy to shooting fake targets. | Increases duration enemies are affected | Released gas deals damage over time |
| Frag | Lethal | fragmentation grenade | High density explosive material improves lethality | Increased throw distance; cooking shows arc indicator |
| Sticky Grenade | Lethal | lethal grenade that sticks to surfaces before detonating. | High density explosive material improves lethality | Adds ability to cook the fuse |
| Cluster Grenade | Lethal | a lethal grenade that branches out into small cluster bombs that fling off in directions before detonating the payload. | Adds ability to cook the fuse | Additional mini grenade |
| Combat Axe | Lethal | lethal throwing weapon that one hit kills and can bounce off walls | Faster raise speed | Throw farther and faster |
| Point Turret | Lethal | Small deployable sentry turret that automatically shoots at enemies, distracting and damaging them. | Increases turret’s rate of fire | Deploy on walls and ceilings |
| Needle Drone | Lethal | Small flying drone that explodes on impact. Toggles between auto or manual control. | High density explosive material improves lethality | Adds ability to boost dart while flying in manual mode |
| Assault Pack | Field Upgrade | Extra ammo and equipment to resupply your team. | Faster charge time | Additional score on eliminations |
| Drone Pod | Field Upgrade | Deployable device that launches aerial drones. Drones seek out enemies and explode. | Drones launched much faster | Leave minimap icon at each drone’s detonation point |
| Trophy System | Field Upgrade | Area defense system destroys enemy projectiles in the air. | Faster charge time | 2 explosive charge ammo |
| Active Camo | Field Upgrade | Become partially invisible for a short period of time. | Gunfire reveals temporarily instead of ending ability | Increased duration and faster charge time |
| Echo Unit | Field Upgrade | Holographic soldier decoy tricks enemies and captures and holds objectives. | Hologram flashes when enemies near, stunning them | Faster charge time |
| Squad Link | Field Upgrade | Deployed device that boosts score and improves effectiveness of allied Operators and gadgets in range. | Expands coverage of the link | Increases nearby allies’ Field Upgrade recharge speed and earned score |
| Scout Pulse (Beta) | Scorestreak | Radar ping reveals nearby enemies on your minimap | Lower score cost | Radar ping shows directional arrows instead of red dots |
| RC-XD (Beta) | Scorestreak | Small remote-controlled explosive vehicle | Increased Resistance to enemy gunfire | See target indicators on occluded enemies in medium range |
| UAV (Beta) | Scorestreak | UAV recon ship revealing enemy locations on the minimap | Counters the first lock-on missile with a flare. Increases bullet resistance | Lower score cost |
| Skewer (Beta) | Scorestreak | Fire-and-forget air-to-ground projectile for precision eliminations | Skewer targets higher priority enemies when possible | Increased velocity |
| Care Package | Scorestreak | Call in an airdrop containing a random Scorestreak | Re-roll a Care Package drop one time | Lower score cost |
| Counter UAV (Beta) | Scorestreak | Drone that scrambles all enemy minimaps | Counters the first lock-on missile with a flare. Increases bullet resistance | Lower score cost |
| LGM | Scorestreak | Continuous bombardment of explosive shells at a targeted area | Rains down extra projectiles | Marks a second target location. Reduced payload per zone |
| Napalm Strike | Scorestreak | Targeted carpet bomb strike of explosive napalm | Reveals enemies longer and displays their movement directions while aiming a strike | Flames burn longer |
| Sentry Turret | Scorestreak | Automated turret scanning and attacking nearby enemies | Increased turret rotation for greater coverage | Adds ability to control remotely |
| Hellstorm | Scorestreak | Long-range cruise missile with boost capabilities and secondary missiles | Additional cluster missile | Missiles can lock onto Scorestreaks |
| Hand Cannon | Scorestreak | Powerful large caliber handgun with high damage and penetration | More ammo in clip | Dual Hand Cannons |
| Gravemaker (Beta) | Scorestreak | Portable one-hit-kill sniper rifle that can reveal and eliminate targets behind cover | A larger magazine provides more ammo | Reduced charge time before firing |
| D.A.W.G. (Beta) | Scorestreak | Deployable armored groundcraft with turret and rocket pod, effective against infantry | Adds Sentry Mode. Hunkers down, deploying supply pack & Trophy System | Longer active duration |
| Interceptors | Scorestreak | Call in a group of five jets to destroy enemy flying targets | Deploy Interceptors without detected threats | Lower score cost |
| Watchdog Helo (Beta) | Scorestreak | Close air support escort chopper that pings and attacks enemies in your area | Improved durability against enemy attack | Direct Watchdog Helo to guard an area |
| HKDs (Beta) | Scorestreak | Hunter Kill Drones seeking targets and exploding | Improved durability against enemy attack | Deploy additional GDU drop pods |
| Rhino (Beta) | Scorestreak | Remotely controlled armored robotic soldier with deadly minigun | Reveals nearby enemy location on Rhino’s minimap. Enhanced radar length and duration | Extended runtime for Rhino |
| VTOL Warship (Beta) | Scorestreak | VTOL Warship armed with turret and air-to-land missiles | Adds ability to boost in a direction, breaking enemy rocket lock-on | Increased durability |
| HARP | Scorestreak | High altitude recon vehicle revealing enemy position and direction in real time | Deploys flares against incoming lock-on rockets | Lower score cost |
| EMP Systems | Scorestreak | Massive electromagnetic pulse weapon disrupting enemies and destroying hostile equipment | Lower score cost | Prevents enemies from using Scorestreaks and Field Upgrades for a long duration |
| Legion | Scorestreak | Large autonomous drone cluster patrolling skies, automatically seeking and exploding on impact | Additional sensors allow Legion to target hostile Scorestreaks and Field Upgrades | More drone clusters provide extra coverage |
There’s a lot of overclocking to be done with your loadouts, with a lot of options to really define that cheesy build or scorestreak strategy you have going on. Perhaps you’re a role player and love playing the OBJ. Those Trophy Devices and Echo Unit certainly look good to overclock.

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