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Dragon Age: The Veilguard

Treviso Statue Puzzle Solution

By
Nathan Garvin

Every explorable region in Dragon Age: The Veilguard has its secrets and puzzles, and while Treviso is more labyrinthine than most regions, many of its notable treasures can be reached fairly easily provided you’re observant and have characters with the correct traversal abilities handy. The unique chest in Dellamorte Estates stands in stark contrast to this rule, however, as it’s hidden behind a proper puzzle, and this page will cover how to solve the Treviso statue puzzle in the Dellamorte Estates!

Page Breakdown

Finding Dellamorte Estates

First things first you’ll need to head to the Dellamorte Estates in the northeastern corner of Treviso. From where you start in The Cantori Diamond exit out to the Crow’s Road Rooftops and take the zipline east to the roof of another building, where you’ll find a second zipline leading east to the Heart and Central area. Continue east through windows and across rooftops, then turn south and descend a ladder, then drop off a roof to reach the Heart and Central Beacon.

Cross a bridge to the east and kill the Antaam lurking around, continue east, then turn north and go through a doorway to reach the Dellamorte Estates. Work your way west and north to reach a garden adorned with numerous statues and levers. Time to get to work!

Look for the Dellamorte Estates along the northeastern corner of Treviso.

Solving the Treviso Statue Puzzle

In the center of the garden are two winged statues with levers behind them, to the east are some stairs wrapping around another, large winged statue (which also has a lever near it) and east of here is a gate with a rotatable statue behind it. North of here is a second rotatable statue, while along the northwestern edge of the garden is a third rotatable statue. A fourth rotatable statue can be found by the canal along the western edge of the garden. These are the major components of this puzzle, and while looking around you should note numerous purple “veil instabilities” indicating that Lucanis can use his Spite’s Reach ability, giving you a strong clue as to how you need to go about solving things.

Every rotatable statue has a veil instability near it, and if you use Lucanis’s Spite’s Reach ability on these veil instabilities it’l conjure a fade version of the rotatable statue showing you which way the statue needs to be facing to open a gate along the northern edge of the garden. The only rub is that the easternmost rotatable statue is locked behind a gate, and you must get this gate open before you can solve the puzzle. To do this you’ll need to flip the levers behind each of the three winged statues.

Winged Statue Levers

Behind (east of) the largest winged statue you’ll find a veil instability. Use Spite’s Reach on it to conjure a fade hand that forms a ramp you can use to reach the statue’s base, and the lever that awaits there. Pull it and drop down west to the center of the garden.

Now for the two smaller statues. Behind (east of) the northernmost statue you’ll find another veil instability. Use it to create two more fade platforms - purple hands that form a ramp up to the northernmost statue and a platform from the northern statue to the southern one. Run up the hand and pull the lever behind the northern statue, then cross the other hand to the south to reach the base of the southern statue. Remember that these fade platforms are timed, so you may want to pause on the northern platform, wait for the duration to end, then resummon them and pull the lever behind the southern statue.

Once you’ve pulled all three levers the gate protecting the easternmost rotating statue will open, allowing you to advance with the puzzle.

(1 of 5) Use Spite’s Reach to create a fade ramp,

Rotating Statues

Head up to the previously-gated rotating statue and use the veil instability just outside of the gate to conjure a fade copy of the statue, which just so happens to be facing northwest… you know, towards the lowered gate on the northern edge of the garden. All statues point towards this gate, by the way, if you want to avoid wasting time using Lucanis’s ability to come to a foregone conclusion. Below you’ll find a list of the remaining statues and the directions they need to face:

Rotating Statue Solutions

Statue Correct Facing
East (Gated) Northwest
Northeastern corner West
Northwestern corner East
West (near canal) Northeast

Rotate all four statues to their correct facing and the gate on the northern edge of the garden will open. Head over there and you’ll find four braziers outside the gate, which lit up as you rotated each statue to its correct facing, but this extra clue was unnecessary to solve the puzzle itself. You can also find a “Scrawled Note” on a post to let you know that you did, in fact, solve a puzzle. Useful.

(1 of 4) You can use Spite’s Reach to reveal a fade statue facing the correct direction - always towards the northern gate.

Go through the now-open gate and you’ll find various treasures strewn about. The big prize, however, is a unique chest around a corner that contains Jenny’s Belt, a unique grenade belt that inflicts nearby enemies with the Bees! bebuff when you use a potion.

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Guide Information
  • Publisher
    Electronic Arts
  • Platforms,
    PC, PS5, XB X|S
  • Genre
    Action RPG
  • Guide Release
    28 October 2024
  • Last Updated
    6 December 2024
    Version History
  • Guide Author

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