| Icon | Title | Category | Subcategory |
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| Icon | Title | Details | Passive Effect 1 | Image 1 | Image 2 | Image 3 | Image 4 | Weight | Sell Price | Required (Str) | Required (Dex) | Required (Int) | Required (Fai) | Required (Arc) | Str Scaling (Base) | Dex Scaling (Base) | Int Scaling (Base) | Fai Scaling (Base) | Arc Scaling (Base) | Critical | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Duelist Greataxe |
A weapon reserved for duelist champions, the charge attack is particularly ferocious.
Default Skill
Description
The
Location
Notable Info
Physical Damage Type
Standard
Infusable
Yes
Can Enchant
Yes
DLC Exclusive
No |
20 |
200 |
30 |
10 |
E |
D |
100 |
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Rotten Greataxe |
Used by duelists who were exiled from the colosseum.
Default Skill
Description
The
Location
Notable Info
Physical Damage Type
Standard
Infusable
Yes
Can Enchant
Yes
DLC Exclusive
No |
Causes scarlet rot buildup |
20 |
200 |
30 |
10 |
E |
C |
100 |
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Golem's Halberd |
A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the
Default Skill
Description
Location
Notable Info
Physical Damage Type
Standard/Pierce
Infusable
Yes
Can Enchant
Yes
DLC Exclusive
No |
22 |
200 |
36 |
14 |
D |
D |
100 |
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Giant-Crusher |
A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears.
Default Skill
Description
Location
Notable Info
Physical Damage Type
Strike
Infusable
Yes
Can Enchant
Yes
DLC Exclusive
No |
27 |
100 |
60 |
C |
100 |
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Prelate's Inferno Crozier |
Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer’s head is unusually substantial, and strong attacks will fling foes into the air.
Default Skill
Description
The
Location
Notable Info
Physical Damage Type
Strike
Infusable
Yes
Can Enchant
Yes
DLC Exclusive
No |
24 |
200 |
45 |
8 |
C |
E |
100 |
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Great Club |
An enormous club of hard wood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap.
Default Skill
Description
Physical Damage Type
Strike
Infusable
Yes
Can Enchant
Yes
DLC Exclusive
No |
17 |
100 |
35 |
C |
E |
100 |
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Troll's Hammer |
Mining tool of stonedigger trolls used to crack bedrock. Trolls are descended from the giants, and these were supposedly once used as ceremonial smithing tools. In the distant past, smithing was considered divine.
Default Skill
Description
The
Location
Notable Info
Physical Damage Type
Strike
Infusable
Yes
Can Enchant
Yes
DLC Exclusive
No |
16 |
200 |
28 |
8 |
10 |
C |
E |
D |
100 |
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Dragon Greatclaw |
Weapon said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. The claw is enwreathed with lightning, and tears through the dragons’ feeble descendants with ease.
Default Skill
Description
The
Location
Physical Damage Type
Standard
Infusable
No
Can Enchant
No
DLC Exclusive
No |
16 |
500 |
30 |
14 |
D |
D |
100 |
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Watchdog's Staff |
Large stone staff embedded with glintstone. Wielded by Erdtree Burial Watchdogs who protect catacombs. The Watchdogs, battered and broken over their lengthy tenure, rule the catacombs and are even said to command the imps.
Default Skill
Sorcery of the Crozier
Unique
Description
This is a massive striking weapon that scales with Strength and Dexterity and has the Weapon Skill: Sorcery of the Crozier.
Location
Notable Info
Unique Skill: Sorcery of the Crozier
Physical Damage Type
Strike
Infusable
No
Can Enchant
No
DLC Exclusive
No |
19 |
200 |
34 |
10 |
D |
D |
100 |
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|
Staff of the Avatar |
Ceremonial staff depicting the Erdtree in its historic radiance. Wielded by the avatars who protect the The avatars, emerging in the wake of the Elden Ring’s shattering, were determined to protect the withering Erdtree’s offspring.
Default Skill
Erdtree Slam
Unique
Description
The
Location
Notable Info
Physical Damage Type
Strike
Infusable
No
Can Enchant
No
DLC Exclusive
No |
20 |
500 |
34 |
8 |
24 |
C |
E |
D |
100 |
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|
Rotten Staff |
Ceremonial staff depicting the Erdtree in its historic radiance. It festers with scarlet rot. Wielded by the avatars who protect the
Default Skill
Erdtree Slam
Unique
Description
The It comes equipped with the unique Ash of War: Erdtree Slam: Jump up high into the air and crash down on the ground ahead. The resulting pratfall sends golden shockwaves in all directions. This is the most powerful of all the
Location
Notable Info
Physical Damage Type
Strike
Infusable
No
Can Enchant
No
DLC Exclusive
No |
Causes scarlet rot buildup |
18 |
500 |
34 |
8 |
D |
E |
100 |
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|
Envoy's Greathorn |
Fanned golden horn of the Oracle Envoys. Profoundly weighty, its blows are sure to be felt. Originally an instrument, but one that cannot be sounded by a mere human. Or perhaps it is too early to sound the call.
Default Skill
Great Oracular Bubble
Unique
Description
The
Location
Physical Damage Type
Strike
Infusable
No
Can Enchant
No
DLC Exclusive
No |
20 |
100 |
28 |
12 |
24 |
D |
D |
D |
100 |
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Ghiza's Wheel |
Great iron wheel lined with flesh-flaying blades. Device of torture used by The design was adopted for use as the iconic weapon wielded by Iron Virgins.
Default Skill
Spinning Wheel
Unique
Description
Location
Notable Info
Physical Damage Type
Standard
Infusable
No
Can Enchant
No
DLC Exclusive
No |
Causes blood loss buildup |
19 |
200 |
28 |
18 |
D |
D |
100 |
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Fallingstar Beast Jaw |
Part of a With its sharp point, this colossal weapon can skewer foes.
Default Skill
Gravity Bolt
Unique
Description
The
Location
Dropped by the Full-Grown
Notable Info
Physical Damage Type
Pierce
Infusable
No
Can Enchant
No
DLC Exclusive
No |
22 |
500 |
34 |
12 |
20 |
D |
D |
E |
100 |
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|
Axe of Godfrey |
Weapon of Godfrey, Elden Lord. It was broken in a battle fought as leader of the Tarnished during the Long March. This weapon is symbolic of Godfrey’s vow to conduct himself as a lord, later becoming an emblem of the golden lineage. In the days of the past, a crown was warranted with strength.
Default Skill
Regal Roar
Unique
Description
The
Location
Notable Info
Physical Damage Type
Standard
Infusable
No
Can Enchant
No
DLC Exclusive
No |
18 |
1,000 |
42 |
14 |
D |
D |
100 |
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|
Anvil Hammer |
One of the treasures of the ruined forges. A tremendous hammer that incorporates as its head the red-hot anvil of the forge. It is said that the anvil’s shape is inspired by that of an altar, and that long ago, it was indeed used as such in rite and ritual.
Default Skill
Smithing Art Spears
Unique
Physical Damage Type
Strike
DLC Exclusive
Yes |
22 |
200 |
39 |
10 |
11 |
20 |
C |
E |
E |
D |
100 |
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|
Bloodfiend's Arm |
Weapon used by the bloodfiends. An arm pulled from the corpse of one of their kin, and wielded as a makeshift weapon. Having been sanctified by a blood ritual, this armament is capable of spraying blood stored within when executing a strong attack.
Default Skill
Physical Damage Type
Strike
DLC Exclusive
Yes |
20 |
100 |
28 |
11 |
16 |
D |
E |
D |
100 |
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Devonia's Hammer |
Great hammer wielded by Devonia, longest-serving of the Crucible Knights. Weapon forged of primordial gold, marked by its reddish hue and inhabited by ancient holiness. A torrent of life is engraved upon the striking face.
Default Skill
Devonia's Vortex
Unique
Physical Damage Type
Strike
DLC Exclusive
Yes |
20 |
500 |
30 |
13 |
19 |
C |
E |
D |
100 |
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Shadow Sunflower Blossom |
The head of a monstrous shadow sunflower manifestation of the Scadutree. Then again, it might be just a flower, wielded as a weapon. Much like the Scadutree itself in appearance, a second stalk winds tightly around the first, almost as if in a tender embrace.
Default Skill
Shadow Sunflower Headbutt
Unique
Physical Damage Type
Strike
DLC Exclusive
Yes |
16 |
1,000 |
24 |
8 |
25 |
D |
E |
D |
100 |
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Gazing Finger |
The head of Metyr, the finger-mother, wielded as a weapon without modification. From within the center of the fingerprint that wrinkles the creature’s foremost protrusion, a tiny wart-like eye gazes vacantly into the beyond.
Default Skill
Kowtower's Resentment
Unique
Physical Damage Type
Strike
DLC Exclusive
Yes |
15 |
1,000 |
20 |
8 |
20 |
14 |
C |
D |
E |
100 |
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