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Icon Name Subcategory Item Effect
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Ash of War: Barbaric Roar Heavy
Let loose a bestial roar to rally the spirit and increase attack power.
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Ash of War: Braggart's Roar Heavy
Declare your presence with a boastful roar. Raises attack power, defense, and stamina recovery speed.
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Ash of War: Cragblade Heavy
Bury the armament in the ground, pulling rocks from the earth to reinforce it. Increases attack power and makes it easier to break enemy stance.
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Ash of War: Earthshaker Heavy
Thrust armament into the ground, then gather strength to unleash an earth-shaking shockwave.
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Ash of War: Endure Heavy
Endure: Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.
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Ash of War: Ground Slam Heavy
Ground Slam: Jump up high into the air and crash down on the ground ahead. The resulting pratfall sends a powerful shockwave in all directions.
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Ash of War: Hoarah Loux's Earthshaker Heavy
Hoarah Loux's Earthshaker: Slam both hands onto the ground to violently shake the earth and unleash a shockwave. Follow up with an additional input to slam the ground again
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Ash of War: Kick Heavy
Kick: Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective
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Ash of War: Lion's Claw Heavy
Somersault forwards, striking foes with armament.
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Ash of War: Stamp (Sweep) Heavy
Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for a sweeping strike.
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Ash of War: Stamp (Upward Cut) Heavy
Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for an upward strike.
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Ash of War: Troll's Roar Heavy
Look into the distance and let out an intense roar, generating a powerful shockwave that blows back surrounding foes.
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Ash of War: War Cry Heavy
War Cry: Give a war cry to rally the spirit and increase attack power. While active, strong attacks change to charging attacks.
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Ash of War: Wild Strikes Heavy
Hold to continue swinging. Can be followed up with a normal or strong attack.