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Grand Slam |
Sometimes it’s better not to think too much about things and choose a direct solution. Plus, you enjoy smashing the enemy as hard as you can.
Effect
Blunt damage of all melee weapons is increased by 5%.
Required for
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14 |
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Grand Slam II |
Sometimes it’s best not to overthink things and choose the most straightforward solution. This approach has proven effective for you many times, and you see no reason to change it. Quite the opposite.
Effect
Blunt damage of all melee weapons is increased by additional 5%.
Prerequisition
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18 |
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Hard-Working Lad |
You grew up in a forge where hard work was never in short supply. And you find a certain satisfaction in it.
Effect
If you carry a sack or even a dead or unconscious body, the weight only counts as a half. Therefore, they will hardly burden you, and carrying them will no longer cost you extra stamina.<BR>Additionally, your carrying capacity is permanently increased by 8 pounds. |
6 |
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Heracles |
You’ve built yourself up to look like a reborn Hercules. When you walk by, your muscles ripple and your broad back blocks out the sun. Women gaze at you admiringly, and men look down in envy.
Effect
For every 5 levels of Strength, your Charisma increases by 1. |
18 |
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Pack Mule |
You’re strong and also not stupid. So you know philosophising won’t carry your backpack for you.
Effect
Your carrying capacity is increased by 12 pounds. |
8 |
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Strong Arm |
By combining physical strength and good technique, you can conserve your strength even where most fighters tire quickly.
Effect
If you stay in fully charged attack, your stamina will slowly recover. |
16 |
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Strong as a Bull |
It’s not about strength alone, you also have to be able to distribute the load well so you don’t get tired too soon. You understand that, and know how to do it.
Effect
Your carrying capacity will be increased by 20 pounds. |
12 |
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Thrasher |
Bombarding the enemy with blows may not be a bad tactic. But sometimes it can be even better to wait for the right moment and then strike a devastating blow with all your might.
Effect
Charged attacks deal 5% more damage. |
14 |
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Tight Grip |
Physical superiority over an opponent is always useful, even outside of direct combat. You just have to know how to use it properly, which you know very well.
Effect
The higher your Strength skill, the easier it’ll be for you to knock someone out or kill them stealthily. |
10 |
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Train Hard, Fight Easy! |
When Sir Radzig took you into his service, the first thing he did was send you to train under Master Bernard. You still remember the beating he gave you.
Effect
The required Strength for all weapons will be 2 less for you. In general, if you have a lower strength than the weapon requires, you will do less damage with it. Conversely, if your strength is higher, you’ll do more damage. With this perk, you’ll reach that state sooner.
Required for
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6 |
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Train Hard, Fight Easy! II |
You take your training seriously. What would Captain Bernard say if you didn’t?
Effect
The required Strength for all weapons will be 5 lower for you. In general, if you have a lower Strength than the weapon requires, you will do less damage with it. On the other hand, if it’s higher, you’ll do slightly more damage. With this perk, you’ll reach that state sooner.
Prerequisition
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10 |
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Vanguard |
The one who stands at the head of the formation and is the first to meet the enemy usually earns the greatest glory. That is often your place, where you have learned how to properly defend and conserve your strength in battle.
Effect
Shield blocks cost you 30% less stamina. |
12 |
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Wrestler |
Not only are you strong as a bull, but you know how to use that strength. If the enemy lets you near them, it’s usually his last mistake.
Effect
Your Strength will make it easier to win fights in the clinch, because it will be harder for your opponent to react to your actions. |
8 |
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