| Icon | Title | Category | Subcategory |
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| Icon | Title | Details | Value | Stack Max | Rarity Tier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Minor Healing Elixir |
Drink it to continuously restore a large amount of Health over a period of time. If consumed multiple times within a short duration, the effects will overwrite each other instead of stacking up. When taking non-status effect DoT from enemies, the healing effect will end early.
Lore
A bitter potion brewed with yarrow dregs that provides minimal healing.
Rarity
Damaged |
0 |
3 |
Damaged |
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Minor Heather Nectar |
Upon use, it immediately recovers a small amount of Energy.
Lore
Its distinctive taste can be invigorating, but should be sipped in small amounts.
Rarity
Damaged |
0 |
2 |
Damaged |
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Crude Throwing Dagger |
Hold to aim. Release to throw, dealing a small amount of Physical Damage to enemies hit, with a portion converted to <tooltips -i18n=“320018”>True DMG. Crude throwing daggers inflict Bleeding, dealing Physical Damage over time.
Lore
Aim for the head to deal higher damage.
Rarity
Damaged |
0 |
5 |
Damaged |
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Crude Throwing Axe |
Hold to aim. Release to throw, dealing a small amount of Physical Damage to enemies hit and slowing them. Stacks up to 3 times. Additionally, it can knock enemies off ladders.
Lore
Despite its dull blade, the sheer weight of the axe can inflict serious injuries on those struck.
Rarity
Damaged |
0 |
5 |
Damaged |
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Crude Frostbite Trap |
Deploys a
Lore
Even the simplest mechanism can become the key to victory.
Rarity
Damaged |
0 |
2 |
Damaged |
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Healing Elixir |
Drink it to continuously restore Health over a period of time. If consumed multiple times within a short duration, the effects will overwrite each other instead of stacking up. When taking non-status effect DoT from players, the healing effect will end early.
Lore
A bitter potion brewed with yarrow that heals wounds.
Missions Rewarded From
Rarity
Common |
4 |
3 |
Common |
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Heather Nectar |
Upon use, it immediately recovers a certain amount of Energy.
Lore
Distinctive in taste, it stimulates latent energy within the body.
Rarity
Common |
9 |
2 |
Common |
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Eye of True Sight |
Hold to aim.
Lore
This small eye-shaped Catalyst is imbued with Argus’s divine power. Under the True Sight God’s influence, no secrets can remain hidden.
Rarity
Common |
11 |
1 |
Common |
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Firegrease Jar |
Hold to aim. When thrown and hitting an obstacle, the
Lore
Fire doesn’t choose sides. It burns everyone the same.
Rarity
Common |
13 |
2 |
Common |
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Throwing Dagger |
Hold to aim. Release to throw, dealing Physical Damage to enemies hit, with a portion converted to <tooltips -i18n=“320018”>True DMG. Throwing daggers inflict Bleeding, dealing Physical Damage over time.
Lore
Once banned in northern duels for its stealth, dagger throwing is now valued in the post-apocalyptic world for its cunning and shrewdness.
Rarity
Common |
9 |
5 |
Common |
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Throwing Axe |
Hold to aim. Release to throw, dealing Physical Damage to enemies hit and slowing them. Stacks up to 3 times. Additionally, it can knock enemies off ladders.
Lore
The axe is extremely heavy, requiring careful calculation of its drop speed before throwing.
Rarity
Common |
9 |
5 |
Common |
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Frostbite Trap |
Deploy a
Lore
Remember where you set your traps, or you’ll end up like those fools who froze their toes off.
Rarity
Common |
11 |
2 |
Common |
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Fetid Jar |
Hold to aim. When thrown and hitting an obstacle, the
Lore
Those slain by the
Rarity
Common |
13 |
2 |
Common |
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Potent Healing Elixir |
Drink it to continuously restore a large amount of Health over a period of time. If consumed multiple times within a short duration, the effects will overwrite each other instead of stacking up. When taking non-status effect DoT from players, the healing effect will end early.
Lore
A bitter potion brewed with premium yarrow that provides exceptional healing.
Rarity
Rare |
9 |
3 |
Rare |
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Blood Offering |
Upon use, it immediately recovers Health based on a fixed percentage of Maximum Health, then causes a fixed percentage of Health loss over time based on Maximum Health.
Lore
Rarity
Rare |
18 |
1 |
Rare |
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Enhanced Firegrease Jar |
Hold to aim. When thrown and hitting an obstacle, the
Lore
More oil, fiercer flames.
Rarity
Rare |
27 |
2 |
Rare |
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Rare Throwing Dagger |
Hold to aim. Release to throw, dealing massive Physical Damage to enemies hit, with a portion converted to <tooltips -i18n=“320018”>True DMG. Rare throwing daggers inflict Bleeding, dealing Physical Damage over time.
Lore
A blacksmith would surely curse such waste—using fine materials for mere throwing weapons.
Rarity
Rare |
27 |
5 |
Rare |
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Lure Jar |
Hold to aim. When thrown and hitting an obstacle, the
Lore
Contains illusion-inducing dust that lures nearby monsters to attack when broken.
Rarity
Rare |
18 |
2 |
Rare |
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