| Icon | Title | Category | Subcategory |
|---|
| Icon | Title | Details | Value | Stack Max | Rarity Tier | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
Mimic Dust |
After use, you temporarily transform into a common destructible object in the environment. While mimicking, you can move slowly but cannot perform other actions. Taking damage will end the effect. While mimicking, you can be detected by <tooltips -i18n=“320023”>Recon Sweep.
Lore
A crude form of misdirection, perfect for deceiving humans who rely too heavily on sight.
Rarity
Common |
0 |
2 |
Common |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Concussive Bulb |
Use it to deal damage to all enemies within range and knock them back. Can be used during the <tooltips -i18n=“320009”>Breakaway window, causing <tooltips -i18n=“320009”>Breakaway to enter cooldown.
Lore
A hollow bulb infused with compressed magical energy. Upon detonation, it emits a deafening blast that deals minimal damage but is highly effective at repelling nearby enemies.
Rarity
Common |
0 |
2 |
Common |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Soul Separation Pill |
After use, your soul leaves your body for a period of time. Your body becomes unresponsive to any input, and you control the soul instead. The soul cannot cast any skills and is invisible to enemies, but nearby enemies can hear its heartbeat. It can be <tooltips -i18n=“320006”>exposed. The soul has no collision with any units and can pass through closed doors. If either the soul or body takes damage while separated, the soul is forced to return to the body. If the soul strays too far from the body, it will begin to be pulled back. If the pull continues for too long, the soul will forcibly return to the body. The soul takes no fall damage. Using the
Lore
This pill is a weakened version of the Velgr’s experimental supplies. Humans who acquired it hoped to use it as an alternative to anesthesia. Unfortunately, the moment a surgeon’s blade began to scrape away decayed flesh, the patient jolted awake in agony.
Rarity
Common |
0 |
2 |
Common |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Silence Dust |
Use it to slightly increase Interaction Speed for a period of time. Interactions produce no sound, and crouch movement is silent.
Lore
To assist soldiers on abyss patrol missions, the priests of Brandrgarde developed this dust. When sprinkled over one’s body, it muffles the sound of movement.
Rarity
Common |
0 |
2 |
Common |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Monster Hunting Jar |
Hold to aim. When thrown and hitting an obstacle, the
Lore
A jar designed to subdue monsters; it will not harm ordinary humans with intact souls.
Rarity
Common |
3 |
Common |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Spellbound Key |
Hold to aim. When thrown, it immediately opens or closes interactable doors, elevators, and chests on impact.
Lore
Locks and unlocks in an instant—even the most nimble-fingered thieves would be left in awe.
Rarity
Common |
0 |
1 |
Common |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Revealing Bulb |
Hold to aim. Hitting an enemy applies <tooltips -i18n=“320006”>Exposed for a period of time and slightly reduces the target’s dodge energy. The user and their teammates gain a small Speed Boost when moving toward the affected target.
Lore
A strange bulb grown from mutated phantom trees near the Hallowgrove. Those struck by it seem as if they are walking among the phantom trees, with nowhere to hide.
Rarity
Rare |
21 |
2 |
Rare |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Shadow Dust |
Use it to enter the <tooltips -i18n=“320022”>
Lore
To hide within shadows may allow one to traverse even the Gyldenmist, but alas, such a sanctuary cannot endure for long.
Rarity
Rare |
18 |
2 |
Rare |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Sludge Jar |
Hold to aim. When thrown and hitting an obstacle, the
Lore
A heavy, sticky jar filled with foul-smelling mud. It is the sort of thing that can cause as much trouble as it solves.
Rarity
Rare |
20 |
2 |
Rare |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Potent Concussive Bulb |
Use it to deal damage to all enemies within range and knock them back. Can be used during the <tooltips -i18n=“320009”>Breakaway window, causing <tooltips -i18n=“320009”>Breakaway to enter a brief cooldown.
Lore
Placing these bulbs around camp can scare off scavenging beasts prowling in the night or warn of night raids by the Corroded.
Rarity
Rare |
19 |
2 |
Rare |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Potent Soul Separation Pill |
After use, your soul leaves your body for a period of time. Your body becomes unresponsive to any input, and you control the soul instead. The soul cannot cast any skills and is invisible to enemies, but nearby enemies can hear its heartbeat. It can be <tooltips -i18n=“320006”>exposed. The soul has no collision with any units and can pass through closed doors. If either the soul or body takes damage while separated, the soul is forced to return to the body. If the soul strays too far from the body, it will begin to be pulled back. If the pull continues for too long, the soul will forcibly return to the body. The soul takes no fall damage.
Lore
The Velgr use these
Rarity
Rare |
23 |
2 |
Rare |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Potent Silence Dust |
Use it to increase Interaction Speed for an extended period of time. Interactions produce no sound, and crouch movement is silent.
Lore
So long as one moves with a light touch and stays low to the ground, even the keen hearing of Lizardfolk can be deceived. Remember: this only works while crouching. Do not stand up and run.
Rarity
Rare |
21 |
2 |
Rare |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Monster Hunting Jar |
Hold to aim. When thrown and hitting an obstacle, the
Lore
A jar designed to subdue monsters; it will not harm ordinary humans with intact souls.
Rarity
Rare |
17 |
3 |
Rare |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Potent Spellbound Key |
Hold to aim. When thrown, it immediately opens or closes interactable doors, elevators, and chests on impact.
Lore
With this in hand, no door or chest is out of reach. Even the legendary Phantom Thief Skeet couldn’t have done better!
Rarity
Rare |
16 |
3 |
Rare |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Potent Revealing Bulb |
Hold to aim. Hitting an enemy applies <tooltips -i18n=“320006”>Exposed for a period of time and reduces the target’s dodge energy. The user and their teammates gain a Speed Boost when moving toward the affected target.
Lore
Those infested by the bulb draw enemies to them, much like an infected animal draws the attention of a predator.
Rarity
Excellent |
42 |
2 |
Excellent |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Tracker's Ashes |
Can be used when there is a corpse in front of your character. Use it to sprinkle the ashes on the corpse to summon a Tracker. For a period of time, the Tracker will indicate the direction of the killer at fixed intervals. The closer the killer, the redder the signal becomes. If the killer is within a certain range, they will also be <tooltips -i18n=“320006”>exposed for a period of time.
Lore
If the killer is already dead, the Tracker is powerless.
Rarity
Excellent |
46 |
2 |
Excellent |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Potent Shadow Dust |
Use it to enter the <tooltips -i18n=“320022”>
Lore
The dust sprinkled on your body is unstable and will shake off with any movement, revealing your true form.
Rarity
Excellent |
38 |
2 |
Excellent |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Eye of Scouting |
After use, you can select a point on the map and gain information on enemy players within a certain range of that point. Using the
Lore
An effective scouting tool invented by a skilled craftsman named Plass from Brandrgarde. During the war, it helped alleviate the severe shortage of patrol personnel caused by heavy casualties.
Rarity
Excellent |
52 |
1 |
Excellent |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Inspiring Pill |
Use it to reduce the remaining cooldown of all skills.
Lore
A pill concocted by army apothecaries. Even amidst the relentless grind of combat, a soldier only needs to swallow an
Rarity
Excellent |
33 |
2 |
Excellent |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
|
Windcaller Wings |
Use it to create a wind field centered on yourself. The wind field follows you for a period of time and blows toward your front. Within the wind field, allied units gain a Speed Boost when moving with the wind, and enemy units are slowed when moving against it. Using the
Lore
The Windcaller Butterflies have long since vanished after the apocalypse; only their withered wings remain, collected and repurposed. When crushed, a powerful gust erupts, evoking memories of the days when they could still be seen dancing on coasts and mountaintops.
Rarity
Excellent |
40 |
2 |
Excellent |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||