
Description
The energy made in its cheeks’ electric pouches is stored inside its membrane and released while it is gliding.
Types
Flying
Electric
Weaknesses
Rock2x
Ice2x
Pokémon Data
| Number | 587 |
|---|---|
| Height | 0.4m; Weight: 5.0kg |
| Gender | 50% ♀, 50% ♂ |
| Abilities | Static, Motor Drive |
| Generation | Generation V |
Base Stats
| Stat | Value |
|---|---|
| HP |
55
|
| Speed |
103
|
| Attack |
75
|
| Defense |
60
|
| Special Attack |
75
|
| Special Defense |
60
|
Moves List
Move list for Ultra Sun & Ultra Moon
| Level | Move | Type | Class | Pow | PP | Acc | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Thunder Shock | Electric |
Special | 40 | 30 | 100 | Has a 10% chance to paralyze the target. |
| 4 | Quick Attack | Normal |
Physical | 40 | 30 | 100 | Inflicts regular damage with no additional effect. |
| 7 | Tail Whip | Normal |
Status | — | 30 | 100 | Lowers the target's Defense by one stage. |
| 10 | Charge | Electric |
Status | — | 20 | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
| 13 | Spark | Electric |
Physical | 65 | 20 | 100 | Has a 30% chance to paralyze the target. |
| 15 | Nuzzle | Electric |
Physical | 20 | 20 | 100 | Has a 100% chance to paralyze the target. |
| 16 | Pursuit | Dark |
Physical | 40 | 20 | 100 | Has double power against, and can hit, Pokémon attempting to switch out. |
| 19 | Double Team | Normal |
Status | — | 15 | — | Raises the user's evasion by one stage. |
| 22 | Shock Wave | Electric |
Special | 60 | 20 | — | Never misses. |
| 26 | Electro Ball | Electric |
Special | — | 10 | 100 | Power is higher when the user has greater Speed than the target, up to a maximum of 150. |
| 30 | Acrobatics | Flying |
Physical | 55 | 15 | 100 | Has double power if the user has no held item. |
| 34 | Light Screen | Psychic |
Status | — | 30 | — | Reduces damage from special attacks by 50% for five turns. |
| 38 | Encore | Normal |
Status | — | 5 | 100 | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| 42 | Volt Switch | Electric |
Special | 70 | 20 | 100 | User must switch out after attacking. |
| 46 | Agility | Psychic |
Status | — | 30 | — | Raises the user's Speed by two stages. |
| 50 | Discharge | Electric |
Special | 80 | 15 | 100 | Has a 30% chance to paralyze the target. |

Karrablast
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