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Bandit's Way |
The Bandit’s Way are fields filled with hills located just to the south of the Mushroom Kingdom. Mario and Mallow first traverse this area in pursuit of Croco, who has pinched Mallow’s grandfather’s gift. As only the second major field area in Super Mario RPG, you’ll find it a good source of training as you get used to the battle system and practice your timed defenses against enemy attacks. The This is also the area where you’ll first unlock the ability to run into Special Enemies, these will be far deadlier than their counterparts, but defeat them and you’ll obtain a useful Frog Coin! If you’re looking for all of the hidden treasure chests, or help with the boss, check out the following pages below: |
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Mario's Pad |
Mario’s Pad is, well, just that, the house that Mario lives in, found in the Mushroom Kingdom area. It’s this simple abode where our adventure begins in Super Mario RPG. After being sent back here following the events at Bowser’s Castle, Mario will be woken by Toad, and the rest is history. As you can return to Mario’s Pad at any time from the map screen, you can use it as a free place to rest and recover. It’s also the location of one of the items needed for the Three Musty Fears side quest! If you’re looking for assistance with that side quest, check out the Three Musty Fears Guide. |