| Icon | Title | Category | Subcategory |
|---|
| Icon | Title | Details |
|---|---|---|
|
Seismic Talus |
The dungeon boss of |
|
Gohma |
Boss of It can crawl on the walls or on the ground. Beware its laser attack and ability to spawn To weaken it, you need to strike the three crystals on its body with electricity. After that, it will be stunned and open to attack. |
|
Volvagia |
Boss of It can fly around and shoot energy balls and fireballs. Look for an opening and use Bind to pull the small energy ball at its throat. You may need to create a platform to safely attack it. In the second phase, it can shoot a scorching laser beam that heats up the platform you’re standing on. All in all, this isn’t a difficult fight, but it can take a very, very long time. |
|
Vocavor |
Boss of It can shoot needles in your direction or conjure up a string of whirlpools. After creating a giant whirlpool, The blue blobs on its back are its weak spot. Destroy all of them (try using In the second phase, it will remove some water from the arena, making traversal slightly harder. Also, when it becomes trired after the giant whirlpool, Vocavor’s body can be rotated 90 or 180 degrees. |
|
Ganon |
Boss of It can attack with its trident and shoot projectiles, while teleporting around. To defeat it, you need to play tennis with its energy ball. Beware that the pace of the ball increases with each hit. If you run out of energy, dodge the |
|
Mogryph |
Boss of Initially it will attack by swiping to create waves of sand. Afterwards, it will roar, before burrowing through the sand, finishing with a powerful dash attack. However, if it dashes into a solid object like a tall statue, it will become stunned. In the second phase, it gains wings, allowing it to fly. It can summon whirlwinds to deal damage. Afterwards, it will dive back into the sand and perform the dash attack from before. You should summon a tall statue in front of you to stun the beast. |
|
Skorchill |
Boss of It can spin around to attack and stomp the ground to create icicles. Hit the ice horns on its helmet with fire-based attacks. Once its helmet breaks, you can freely attack it. Next, it will put on a helmet with fire horns. Destroy these with water or ice-based attacks and do the same thing. Finally its third helmet will alternate between ice and fire horns. So swap to whatever is appropriate and it’s clear sailing. |