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Adrenaline Warboots |
At the start of the wearer’s turn, they gain +20% dodge until the end of round.
Location / How to Obtain
Loot in the Dark Hideout found in Footfall’s Shadow Quarters. |
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Battle-Psyker Boots |
The wearer gains PER bonus% dodge until the start of their next turn for each enemy affected by their psy-power or psyker staff attack. Stacks.
Location / How to Obtain
Looted during the Idira void ship event, where you fight demons in the Marco-Cannon Chamber. |
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Bladed Boots |
Whenever the wearer hits an opening with the
Location / How to Obtain
Sold by the Kasballica Trader |
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Blitz Boots |
The wearer gains +(2 a AGI bonus)% parry when using swords. Whenever the wearer parries with a sword, they immediately counter attack, causing the attacking enemy to become staggered. If the attacker is staggered, the wearer’s parry is increased by +(5 x AGI bonus)%.
Location / How to Obtain
Top right corner of the Reaving Tempest Spire, a map that’s part of the final few maps in Chapter 3’s main storyline. |
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Boots of Victory |
In these blessed shoes, the ascetic Nicodemus Keefe walked on dozens of worlds, treading dusty roads and pulling a vox-wagon proclaiming the exalted Truth behind him. Whenever the wearer performs a heroic act, they cover all their wounds and gain +2 AP this turn. |
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Breezecatcher Boots |
Whenever the wearer moves through a cell occupied by an enemy, the wearer gains +15% dodge against that enemy’s attacks until the wearer’s next turn. |
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Bruiser Boots |
Whenever the wearer performs an area attack, they instantly provoke attacks of opportunity from all adjacent enemies. The wearer gains +TGH bonus temporary wounds for each attack of opportunity provoked by an area attack.
Location / How to Obtain
Found in a chest at the very top right of the Chasm level in the Drukhari City in Chapter 3 |
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Enforcer Corrupted Boots |
Requires Heretical — Votary The wearer is always slowed but immune to the immobilised effect. Targets hit by the wearer’s melee attacks fall prone for 1 turn if they fail a
Location / How to Obtain
In a chest on the southwest of the map where you fight the Incongruous Defiler in the Machine Cathedral.
Talent Prerequisites (Accessories)
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Commisar Boots |
Whenever the wearer chooses an ally as the target of their ability, the wearer immediately gains +(FEL bonus / 2) MP. The targeted ally gains +(wearer’s FEL bonus / 2)
Location / How to Obtain
Sold by the Kasballica Trader |
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Commisar's Boots |
Whenever the wearer chooses an ally as the target of their ability, the wearer immediately gains +(FEL bonus / 2) MP.The targeted ally gains +(wearer’s FEL bonus / 2) MP The target ally gains +(wearer’s FEL bonus / 2) MP at the start of this ally’s next turn |
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Cursed Boots |
Whenever the wearer ends their turn, they deal 1 warp damage to each adjacent creature and to the wearer themselves. The wearer also deals an additional +Conviction — Heretical rank warp damage to enemies.
Talent Prerequisites (Accessories)
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Dynamo Boots |
Increase the wearer’s movement points by +3.
Location / How to Obtain
Drops from enemies in the Warehouse on Footfall, with you only find there as part of |
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Ergo Boots |
Increase the wearer’s.
Location / How to Obtain
Looted from the top, middle section of the Forest of Janus map. |
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Fencing Boots |
Whenever the wearer parries with a sword, they immediately counter attack, causing the attacking enemy to become staggered. If the attacker is staggered, the wearer’s parry is increased by +(5 0 AGI bonus)%.
Location / How to Obtain
Looted from a box hidden behind two Demolition checks (only one needs passing) in the lower depths of Commoragh in Chapter 3. The level is the same as where you find two companions and the |
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Intendant Boots |
Whenever the wearer uses a consumable item, they gain +2 MP and +20% dodge until the start of their next turn.
Location / How to Obtain
Purchase from the |
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Psyker's Footwear |
These boots grant their wearer +3% dodge until the end of combat for each psy power they use. Stacks. |
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Recoil Warboots |
Whenever the wearer attacks an enemy behind cover with a ranged attack, cover efficiency is decreased by -40% for that attack. -15 recoil
Location / How to Obtain
Located on the right side of the Ravaging Tempest Spire, part of the final maps of Chapter 3’s main storyline. |
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Reinforced Boots |
These boots grant their wearer +5 toughness. Collision damage caused by the wearer is increased by +(TGH bonus / 2).
Location / How to Obtain
Found on the Ash World event on the Lapidus Mortus Star System. |
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Sharpshooter Boots |
Whenever the wearer performs a single-shot ranged attack from any cover, this attack gains +(Awareness / 4)% armour penetration.
Location / How to Obtain
Loot the Shrieker’s Arsenal cache after the second arena fight in Chapter 3. |
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Skirmisher Boots |
Whenever the wearer deals damage to an enemy, the wearer has a 25% chance to gain 2 MP |
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Sororitas Boots |
The wearer raises momentum to 175 whenever they kill 5 enemies in a row in one turn
Location / How to Obtain
Found on the south-central part of the Kiava Gamma main storyline level. |
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Spiked Boots |
At the start of the combat, the wearer inflicts bleeding (5) on themselves. Whenever the wearer performs an area melee attack, they inflict bleeding (3) on all hit creatures. This area melee attack also deals +(5 wearer’s bleeding level)(% additional damage).
Location / How to Obtain
Looted from the puzzle box in the Anatomical Opera, which requires pulling levers to create a platform. |
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Stalwart Boots |
The wearer and adjacent allies cannot fall prone and become immune to forced movement effects. |
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Tracking Boots |
Whenever the wearer’s
Location / How to Obtain
Shoot the body from the corpse slide on the lower middle section of the Chasm in Chapter 3 to acquire them. Requires a |
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Unyielding Vanguard Boots |
All allies in a 2-cell radius around the wearer gain a +40% bonus to resolve from the |
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Warmonger Boots |
Whenever the wearer kills 2 or more enemies with a single attack, the attack doesn’t spend all of the wearer’s MP. |
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Wear-Resistant Boots |
Grant +5 |
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