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Warhammer 40K: Rogue Trader

Abelard Build Guide - Rogue Trader

By
Craig Robinson

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4 Comments
7
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Couple issues with the Exemplar section. Trusty Weapons isn't available since he's not Death World. I couldn't find Hellish Life listed either, maybe that is too? I Will Not Die is (I think) a typo of It Will Not Die, which is taken during Assassin Level 9 now.

Still, good guide and fairly unique - I think most people I've seen build Abelard for Vanguard (maybe because it fits his personality), but I've found a lot of value in following this and having him be a consistent DPS from the earliest levels (from well before Argenta fully comes online). He's fairly overshadowed towards the endgame, but not everyone can be Argenta.

37
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Thank you for the nice words. Honestly, Abelard was my carry early on till Argenta and Yrliet started getting their items so I figured going Assassin made sense. I'm also a big fan of clerics and paladins and the idea of turning Heinrix into a tank with self-healing psyker spells fits that fantasy I like. Abelard had to be an assassin for those early compositions :P

7
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The Assassin section Level 9 Unlock 2 choice, Nimble, is a duplicate. That talent is already chosen in the Warrior section Level 7 Unlock 2.

37
User profile pic

My apologies. I switched It Will Not Die and Nimble around and forgot to check the text in the table correctly. Cheers for spotting this, it is now updated.

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7
User profile pic

Couple issues with the Exemplar section. Trusty Weapons isn't available since he's not Death World. I couldn't find Hellish Life listed either, maybe that is too? I Will Not Die is (I think) a typo of It Will Not Die, which is taken during Assassin Level 9 now.

Still, good guide and fairly unique - I think most people I've seen build Abelard for Vanguard (maybe because it fits his personality), but I've found a lot of value in following this and having him be a consistent DPS from the earliest levels (from well before Argenta fully comes online). He's fairly overshadowed towards the endgame, but not everyone can be Argenta.

37
User profile pic

Thank you for the nice words. Honestly, Abelard was my carry early on till Argenta and Yrliet started getting their items so I figured going Assassin made sense. I'm also a big fan of clerics and paladins and the idea of turning Heinrix into a tank with self-healing psyker spells fits that fantasy I like. Abelard had to be an assassin for those early compositions :P

7
User profile pic

The Assassin section Level 9 Unlock 2 choice, Nimble, is a duplicate. That talent is already chosen in the Warrior section Level 7 Unlock 2.

37
User profile pic

My apologies. I switched It Will Not Die and Nimble around and forgot to check the text in the table correctly. Cheers for spotting this, it is now updated.

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Guide Information
  • Publisher
    Owlcat Games
  • Platforms,
    PS5, Steam, XB X|S
  • Genre
    RPG
  • Guide Release
    23 November 2023
  • Last Updated
    8 March 2024
    Version History
  • Guide Author

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In the grim dark future of the 41st millennium, there is only war. The Imperium of Man, ruled by God-Emperor of Mankind from atop his Golden Throne, is a vast interstellar empire with countless armies. Despite the Imperium’s apparent strength, however, its enemies are even more numerous and threats to mankind both surround the Imperium and gnaw at it from within. Where the constantly strained military might of the Imperium can’t reach, humanity must find other champions, and blessed with holy Warrants of Trade, Rogue Traders have almost unlimited authority to operate in the unconquered reaches of the galaxy beyond the Imperium’s direct influence. After unexpectedly inheriting the title of Rogue Trader von Valancius, you’ll have to secure your holdings in the Koronus Expanse, establish and develop new colonies, investigate the conspiracy that led to your ascension and fend off threats, internal and externals, humans, xenos and worse…

This guide will provide the following information:

  • Tips and info about various gameplay mechanics, including injuries and trauma, veil degradation, momentum, resolve, heroic acts, weapon types and space exploration.
  • Recruitment guides and builds for every companion in the game.
  • Walkthroughs for main quests, boss battle strategies and the effects your choices have.
  • Complete chapter overviews.
  • Best weapons lists for each chapter.
  • Guides for optional dungeons, side quests, errands and solutions to puzzles.
  • Colony guides, including colony projects and their rewards.
  • A vast database of weapons, armor, accessories, abilities, talents and more!

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