Description
The Sworn Shades, specters of fallen warriors, seek redemption. Cruel Thaumaturgists gave them one final task: eliminate a pure-hearted warrior or be condemned to eternal Avernus. With a single deadly charge, they lurk in the darkness, hoping to fulfill their fate and avoid everlasting torment.
We won’t see them coming. It’s crucial to always be prepared, especially near graves and cemeteries.
Running from them is futile. We must face their final charge head-on.
It is said that the Sworn Shades were honorable warriors in life, and the thaumaturgistal curse binding them was their punishment for fighting against the Mages. It’s sorrowful to consider that by defeating them, we might be sending their souls to Avernus without them truly deserving it.
They are specters, so only weapons imbued with the Time Rune can harm them. Weapons with good reach are usually the best choice, especially when facing multiple Shades charging at once.
I’ve been reading up on this, and it turns out that only the bearer of the Forgers Hammer can redeem the Sworn Shades, as its power surpasses the Thaumaturgist Curse that afflicts them. So, we’ve been sending them to Paradise, not Avernus. I feel better about it.
Blocking and dodging are valid strategies, as the Shades have only one attack before they disappear.
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