| Icon | Title | Category | Subcategory |
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| Icon | Title | Details | Weapon Type | Weapon Skill | Weight | FP Cost | Damage Type | Str | Dex | Int | Fai | Arc | Physical | Magic | Lightning | Holy | Critical | Physical | Magic | Fire | Lightning | Holy | Boost | Passive Effect 1 | Str | Dex | Int | Fai | Arc | Screenshots | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
Club |
The Club scales with Strength and is a good Weapon for melee users who don’t invest many points into Strength.
Lore
A thick, solid lump of wood. Wielding this striking weapon requires no skill. A simple, primitive weapon that requires only brute strength and persistence to hammer your foe into the ground.
Location
Info
|
Hammer |
Barbaric Roar |
4 |
16 |
Strike |
10 |
0 |
0 |
0 |
0 |
103 |
0 |
0 |
0 |
100 |
41 |
27 |
27 |
27 |
27 |
27 |
C |
- |
- |
- |
- |
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|
Curved Club |
The Curved Club scales primarily with Strength and Dexterity and is a Weapon wielded by some Albinaurics.
Lore
Hard, curved club, shaped like a crescent moon. Wielded instead of a curved sword by Albinaurics lacking dexterity. The only point of similarity between the two is the shape.
Location
Info
|
Hammer |
Barbaric Roar |
5 |
16 |
Bludgeoning |
11 |
7 |
0 |
0 |
0 |
114 |
0 |
1 |
0 |
100 |
45 |
30 |
30 |
30 |
30 |
30 |
D |
E |
- |
- |
- |
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|
Envoy's Horn |
The Envoy’s Horn scales with Faith, Dexterity, and Strength equally.
Lore
Golden horn of the Oracle Envoys. Profoundly weighty, its blows are sure to be felt. Originally an instrument, but one that cannot be sounded by a mere human. Or perhaps it is too early to sound the call.
Location
Info
|
Hammer |
Oracular Bubble |
4 |
-6 |
Strike |
10 |
12 |
0 |
16 |
0 |
96 |
0 |
0 |
62 |
100 |
38 |
26 |
26 |
26 |
38 |
28 |
D |
D |
- |
D |
- |
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|
Hammer |
The Hammer scales primarily with Strength and Dexterity.
Lore
Hammer comprised of a large stone affixed to a metal handle. Originally a blacksmith’s tool. The art of smithing is said to have originated among the giants. This weapon’s striking attacks boast ample weight behind them.
Location
Info
|
Hammer |
Kick |
Strike |
14 |
7 |
0 |
0 |
0 |
124 |
0 |
0 |
0 |
100 |
51 |
34 |
34 |
34 |
34 |
36 |
D |
D |
- |
- |
- |
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|
Mace |
The Mace scales primarily with Strength and Dexterity and is a good Weapon for breaking through guards and stances. This weapon is ideal for delivering powerful strikes against enemies with a strong guard.
Lore
An iron bludgeon with sharp protrusions. Strinking attacks have few drawbacks, potent as they are at breaking through guards and stances, Most suited to head on slugging matches.
Location
Info
|
Hammer |
Kick |
5 |
- |
Strike |
12 |
7 |
115 |
0 |
0 |
0 |
100 |
45 |
30 |
30 |
30 |
30 |
30 |
D |
D |
- |
- |
- |
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|
Marika's Hammer |
The Marika’s Hammer scales with Strength, Dexterity & Faith.
Lore
Stone hammer made in the lands of the Numen, outside the Lands Between. The tool with which Queen Marika shattered the Elden Ring and Radagon attempted to repair it. The hammer partially broke upon shattering the Ring, becoming splintered with rune fragments.
Location
Info
|
Hammer |
Gold Breaker |
6 |
31 |
Strike |
20 |
12 |
0 |
19 |
0 |
101 |
0 |
0 |
65 |
100 |
44 |
30 |
30 |
30 |
44 |
33 |
D |
D |
- |
D |
- |
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|
Monk's Flamemace |
The Monk’s Flamemace scales primarily with Strength and Dexterity and is a good Weapon for pushing enemies back using this weapons skill, Kick. Kick enemies back and break their stance with the Skill attached to this weapon.
Lore
Warhammer made to resemble flickering flames. Signature weapon of the Fire Monks, who hail from the Mountaintops of the Giants. The unique strong attack rouses fiery combative spirit.
Location
Info
|
Hammer |
Kick |
6 |
- |
Strike |
126 |
0 |
0 |
0 |
100 |
49 |
33 |
33 |
33 |
33 |
33 |
E |
D |
- |
- |
- |
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|
Morning Star |
The Morning Star scales primarily with Strength and Dexterity and is a good Weapon for bludgeoning enemies and dealing high damage and blood loss effects.
Lore
Warhammer comprised of a globe attached to a handle. Though a bludgeon dealing strike damage, the appellative star covered. in spikes which cause blood loss. Ironic given its grace name, this weapon often reeks of blood.
Location
Info
|
Hammer |
Kick |
5 |
Strike |
12 |
8 |
0 |
0 |
0 |
118 |
0 |
0 |
0 |
100 |
47 |
31 |
31 |
31 |
31 |
31 |
D |
D |
- |
- |
- |
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|
Nox Flowing Hammer |
The Nox Flowing Hammer scales primarily with Strength and Dexterity and is a good Weapon for breaking through guards and stances. This weapon is ideal for delivering powerful strikes against enemies with a strong guard.
Lore
Mace shaped like a suspended metal droplet wielded by monks of the Eternal City. Forged from liquid metal from a Silver Tear, it is thoroughly tempered until hardened.
Location
Info
|
Hammer |
Silver Scourge |
5 |
16 |
Strike |
17 |
7 |
0 |
0 |
0 |
122 |
0 |
0 |
0 |
100 |
51 |
34 |
34 |
34 |
34 |
34 |
C |
E |
- |
- |
- |
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|
Ringed Finger |
The Ringed Finger scales primarily with Strength and Dexterity and is a good Weapon for breaking through guards and stances. This weapon is ideal for delivering powerful strikes against enemies with a strong guard.
Lore
Bludgeon made of an enormous finger sheathed in several heavy rings. Thought to have been cut from an ancestor of the Fingercreeper. Some life yet remains in this legacy of an ancient act of blasphemy, as evidenced by the barely perceptible warmth it still exudes.
Location
Info
|
Hammer |
Claw Flick |
5 |
14 |
Strike |
15 |
9 |
0 |
0 |
0 |
121 |
0 |
0 |
0 |
100 |
38 |
26 |
26 |
26 |
38 |
28 |
D |
D |
- |
- |
- |
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|
Scepter of the All-Knowing |
Scepter of the All-Knowing is a Hammer in Elden Ring. The Scepter of the All-Knowing scales primarily with Strength, Dexterity, Intelligence.
Lore
Scepter in the form of a hand grasping a pearl. Signature weapon of Sir Gideon Ofnir, the All-Knowing. The pearl stands for the world, the heavens, and an eye, representing the many forms of knowledge, never fully attainable. Even knowing that, the All- Knowing’s hand grasps for it.
Location
Info
|
Hammer |
Knowledge Above All |
5 |
Strike/Pierce |
12 |
18 |
21 |
0 |
0 |
99 |
64 |
0 |
0 |
100 |
36 |
36 |
25 |
25 |
25 |
27 |
E |
D |
D |
- |
- |
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|
Spiked Club |
The Spiked Club scales primarily with Strength and Dexterity and is a good Weapon for melee ranged combat. This weapon comes with an addition blood loss effect and a Skill to add to its basic stats to allow players to gain a temporary attack power stat boost.
Lore
A club with beast fangs wrapped around the striking end. The uneven spread of fangs causes blood loss. Given only to the toughest of demi-humans, this weapon is a badge of honor. Or so the demi-humans believe.
Location
Info
|
Hammer |
Barbaric Roar |
5 |
16 |
Strike |
12 |
7 |
114 |
0 |
0 |
0 |
100 |
Causes blood loss building (50) |
D |
D |
- |
- |
- |
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|
Stone Club |
The Stone Club scales primarily with Strength and Dexterity.
Lore
Signature weapon of battlemages, hewn from hard glintstone. This club is much heavier than its size suggests, but has no magic power. So that they not lose sight of the true essence of combat, battlemages prefer to feel the impact of their blows, fighting their opponents hand to hand.
Location
Chance of being dropped by the mage in the graveyard in front of Sellia Hideaway.
Info
|
Hammer |
Kick |
7 |
- |
Strike |
16 |
8 |
0 |
0 |
0 |
122 |
0 |
0 |
0 |
100 |
52 |
35 |
35 |
35 |
35 |
36 |
C |
E |
- |
- |
- |
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|
Varré's Bouquet |
The Varré’s Bouquet scales with Strength, Dexterity and Arcane.
Lore
A steel mace resembling a charming bouquet of roses. Each petal has a sharpened edge, leaving the roses perpetually colored with blood. This weapon reflects White Mask Varré’s manner of speech rather well, enticing in its splendor, but full of deadly consequence.
Location
Info
|
Hammer |
Blood Tax |
2 |
14 |
Bludgeoning |
8 |
16 |
0 |
0 |
23 |
46 |
0 |
0 |
0 |
100 |
38 |
25 |
25 |
25 |
25 |
25 |
Causes blood loss buildup (39) |
E |
D |
- |
- |
C |
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|
Warpick |
The Warpick scales primarily with Dexterity and Strength and is a good Weapon for breaking an enemy’s guard or stance to open up another opportunity to attack.
Lore
Warhammer with a hard protruding beak. A pickaxe designed for combat, in essence. A simple but highly effective weapon, the weighty piercing attack casually rips through metal armor. |
Hammer |
Kick |
3 |
Strike |
40 |
27 |
27 |
27 |
27 |
108 |
0 |
0 |
0 |
100 |
D |
D |
- |
- |
- |
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