| Icon | Title | Category | Subcategory |
|---|
| Icon | Title | Details | Screenshots | HP | Defense | Rarity |
|---|---|---|---|---|---|---|
|
Dark Sash +1 |
An otherworldly luster complements the silky-smooth texture of this sash—a sash dyed a black so deep, it might drive a man to madness, if not render him slightly more inconspicuous in a darkened room.
Detailed Location
Materials Required
2×
30×
20×
|
4 |
33 |
Uncommon |
|
|
Dark Sash +2 |
An otherworldly luster complements the silky-smooth texture of this sash—a sash dyed a black so deep, it might drive a man to madness, if not render him slightly more inconspicuous in a darkened room.
Detailed Location
Materials Required
|
8 |
36 |
Uncommon |
|
|
Wolfskin Sash +1 |
Offering at least something in the way of the warmth, camouflage, and protection that it did the wolf that once wore it.
Detailed Location
Materials Required
|
28 |
Uncommon |
||
|
Platinum Belt +1 |
While copper, iron, even gold mines are plentiful in the Twins, there is only one location where white gold has ever been found—southwestern
Detailed Location
Materials Required
1×
1×
105×
32×
|
53 |
Uncommon |
||
|
Platinum Belt +2 |
While copper, iron, even gold mines are plentiful in the Twins, there is only one location where white gold has ever been found—southwestern
Detailed Location
Materials Required
1×
3×
38×
|
15 |
56 |
Uncommon |
|
|
Hunter's Waistcloth +1 |
It is documented there were once as many as five nomadic tribes that hunted the arid plains of Dhalmekia. The spread of the Blight having robbed them of both land and prey, many begrudgingly abandoned their wanderlust in exchange for the safety of city walls.
Detailed Location
Materials Required
67×
203×
1×
|
16 |
58 |
Uncommon |
|
|
Silken Sash +1 |
Centuries ago, the farmers of Kanver discovered that the silk produced by the pestilent “crawlers” that plagued their fields could be harvested and woven into fine thread. Not long after, the Free Cities became home to the realm’s finest magnaneries, quickly transforming into one of the richest trading ports on
Detailed Location
Materials Required
|
21 |
69 |
Uncommon |
|
|
Silken Sash +2 |
Centuries ago, the farmers of Kanver discovered that the silk produced by the pestilent “crawlers” that plagued their fields could be harvested and woven into fine thread. Not long after, the Free Cities became home to the realm’s finest magnaneries, quickly transforming into one of the richest trading ports on
Detailed Location
Materials Required
1×
3×
10×
58×
|
24 |
72 |
Uncommon |