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Pre-load now available and Console Specs

The pre-load for GTA VI is now available, as well as some details on specific console technical options.

If you want to play GTA VI at launch on November 19, then the game is finally available to pre-load for those who preordered it digitally. If you bought the “physical” edition, then you will have to wait until you receive your copy, which will be available from the 12th onwards. It’s a good idea to pre-load the game, since it’s a whopping 212 GB, so it will take a while to download it.

As previously rumored, the game is set to target 30 frames-per-second on every console, so there are no advantages there in terms of which console to pick. However, the game has been advertised to play the best on Playstation 5, with the PS5 Pro offering improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows.

Additionally, Grand Theft Auto VI for PS5 includes high-fidelity haptic feedback fully integrated across the game on DualSense controllers and adjustable via accessibility settings, improved spatial audio rendering so all in-game sounds take full advantage of Tempest 3D Audio, and improved load times.

The game will also be available via XBOX Cloud Gaming on XBOX Series X|S and XBOX One consoles, utilizing XBOX Series S graphics settings. And as with all cloud streaming, connection speeds and other technical factors may influence game performance in ways that would not impact local gameplay. GTAVI will also fully support Remote Play on PlayStation and XBOX.

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