
Description
Stores thermal energy in its body. Swims at a steady 8 knots even in intensely cold waters.
Types
Water
Ice
Weaknesses
Grass2x
Electric2x
Fighting2x
Rock2x
Pokémon Data
| Number | 087 |
|---|---|
| Height | 1.7m; Weight: 120.0kg |
| Gender | 50% ♀, 50% ♂ |
| Abilities | Thick Fat, Hydration, Ice Body |
| Generation | Generation I |
Base Stats
| Stat | Value |
|---|---|
| HP |
90
|
| Speed |
70
|
| Attack |
70
|
| Defense |
80
|
| Special Attack |
70
|
| Special Defense |
95
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
| Level | Move | Type | Class | Pow | PP | Acc | Effect |
|---|---|---|---|---|---|---|---|
| 0 | Sheer Cold | Ice |
Special | — | 5 | 30 | Causes a one-hit KO. |
| 1 | Headbutt | Normal |
Physical | 70 | 15 | 100 | Has a 30% chance to make the target flinch. |
| 1 | Signal Beam | Bug |
Special | 75 | 15 | 100 | Has a 10% chance to confuse the target. |
| 1 | Growl | Normal |
Status | — | 40 | 100 | Lowers the target's Attack by one stage. |
| 1 | Icy Wind | Ice |
Special | 55 | 15 | 95 | Has a 100% chance to lower the target's Speed by one stage. |
| 13 | Encore | Normal |
Status | — | 5 | 100 | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| 17 | Ice Shard | Ice |
Physical | 40 | 30 | 100 | Inflicts regular damage with no additional effect. |
| 21 | Rest | Psychic |
Status | — | 10 | — | User sleeps for two turns, completely healing itself. |
| 23 | Aqua Ring | Water |
Status | — | 20 | — | Restores 1/16 of the user's max HP each turn. |
| 27 | Aurora Beam | Ice |
Special | 65 | 20 | 100 | Has a 10% chance to lower the target's Attack by one stage. |
| 31 | Aqua Jet | Water |
Physical | 40 | 20 | 100 | Inflicts regular damage with no additional effect. |
| 33 | Brine | Water |
Special | 65 | 10 | 100 | Has double power against Pokémon that have less than half their max HP remaining. |
| 39 | Take Down | Normal |
Physical | 90 | 20 | 85 | User receives 1/4 the damage it inflicts in recoil. |
| 45 | Dive | Water |
Physical | 80 | 10 | 100 | User dives underwater, dodging all attacks, and hits next turn. |
| 49 | Aqua Tail | Water |
Physical | 90 | 10 | 90 | Inflicts regular damage with no additional effect. |
| 55 | Ice Beam | Ice |
Special | 90 | 10 | 100 | Has a 10% chance to freeze the target. |
| 61 | Safeguard | Normal |
Status | — | 25 | — | Protects the user's field from major status ailments and confusion for five turns. |
| 65 | Hail | Ice |
Status | — | 10 | — | Changes the weather to a hailstorm for five turns. |

Grimer
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