
Description
Its pincers are not only powerful weapons, they are used for balance when walking sideways.
Types
Water
Weaknesses
Grass2x
Electric2x
Pokémon Data
| Number | 098 |
|---|---|
| Height | 0.4m; Weight: 6.5kg |
| Gender | 50% ♀, 50% ♂ |
| Abilities | Hyper Cutter, Shell Armor, Sheer Force |
| Generation | Generation I |
Base Stats
| Stat | Value |
|---|---|
| HP |
30
|
| Speed |
50
|
| Attack |
105
|
| Defense |
90
|
| Special Attack |
25
|
| Special Defense |
25
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
| Level | Move | Type | Class | Pow | PP | Acc | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Mud Sport | Ground |
Status | — | 15 | — | Halves all Electric-type damage. |
| 1 | Bubble | Water |
Special | 40 | 30 | 100 | Has a 10% chance to lower the target's Speed by one stage. |
| 5 | Vise Grip | Normal |
Physical | 55 | 30 | 100 | Inflicts regular damage with no additional effect. |
| 9 | Leer | Normal |
Status | — | 30 | 100 | Lowers the target's Defense by one stage. |
| 11 | Harden | Normal |
Status | — | 30 | — | Raises the user's Defense by one stage. |
| 15 | Bubble Beam | Water |
Special | 65 | 20 | 100 | Has a 10% chance to lower the target's Speed by one stage. |
| 19 | Mud Shot | Ground |
Special | 55 | 15 | 95 | Has a 100% chance to lower the target's Speed by one stage. |
| 21 | Metal Claw | Steel |
Physical | 50 | 35 | 95 | Has a 10% chance to raise the user's Attack by one stage. |
| 25 | Stomp | Normal |
Physical | 65 | 20 | 100 | Has a 30% chance to make the target flinch. |
| 29 | Protect | Normal |
Status | — | 10 | — | Prevents any moves from hitting the user this turn. |
| 31 | Guillotine | Normal |
Physical | — | 5 | 30 | Causes a one-hit KO. |
| 35 | Slam | Normal |
Physical | 80 | 20 | 75 | Inflicts regular damage with no additional effect. |
| 39 | Brine | Water |
Special | 65 | 10 | 100 | Has double power against Pokémon that have less than half their max HP remaining. |
| 41 | Crabhammer | Water |
Physical | 100 | 10 | 90 | Has an increased chance for a critical hit. |
| 45 | Flail | Normal |
Physical | — | 15 | 100 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |

Kingler
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