
Description
It has the ability to sense the auras of all things. It understands human speech.
Types
Fighting
Steel
Weaknesses
Fighting2x
Ground2x
Fire2x
Pokémon Data
| Number | 448 |
|---|---|
| Height | 1.2m; Weight: 54.0kg |
| Gender | 12.5% ♀, 87.5% ♂ |
| Abilities | Inner Focus, Steadfast, Justified |
| Generation | Generation IV |
Base Stats
| Stat | Value |
|---|---|
| HP |
70
|
| Speed |
90
|
| Attack |
110
|
| Defense |
70
|
| Special Attack |
115
|
| Special Defense |
70
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
| Level | Move | Type | Class | Pow | PP | Acc | Effect |
|---|---|---|---|---|---|---|---|
| 0 | Aura Sphere | Fighting |
Special | 80 | 20 | — | Never misses. |
| 1 | Laser Focus | Normal |
Status | — | 30 | — | Guarantees a critical hit with the user's next move. |
| 1 | Quick Attack | Normal |
Physical | 40 | 30 | 100 | Inflicts regular damage with no additional effect. |
| 1 | Foresight | Normal |
Status | — | 40 | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| 1 | Detect | Fighting |
Status | — | 5 | — | Prevents any moves from hitting the user this turn. |
| 1 | Metal Claw | Steel |
Physical | 50 | 35 | 95 | Has a 10% chance to raise the user's Attack by one stage. |
| 6 | Counter | Fighting |
Physical | — | 20 | 100 | Inflicts twice the damage the user received from the last physical hit it took. |
| 11 | Feint | Normal |
Physical | 30 | 10 | 100 | Hits through Protect and Detect. |
| 15 | Force Palm | Fighting |
Physical | 60 | 10 | 100 | Has a 30% chance to paralyze the target. |
| 15 | Power-Up Punch | Fighting |
Physical | 40 | 20 | 100 | Raises the user's Attack by one stage after inflicting damage. |
| 19 | Swords Dance | Normal |
Status | — | 20 | — | Raises the user's Attack by two stages. |
| 24 | Metal Sound | Steel |
Status | — | 40 | 85 | Lowers the target's Special Defense by two stages. |
| 29 | Bone Rush | Ground |
Physical | 25 | 10 | 90 | Hits 2-5 times in one turn. |
| 33 | Quick Guard | Fighting |
Status | — | 15 | — | Prevents any priority moves from hitting friendly Pokémon this turn. |
| 37 | Me First | Normal |
Status | — | 20 | — | Uses the target's move against it before it attacks, with power increased by half. |
| 42 | Work Up | Normal |
Status | — | 30 | — | Raises the user's Attack and Special Attack by one stage each. |
| 47 | Calm Mind | Psychic |
Status | — | 20 | — | Raises the user's Special Attack and Special Defense by one stage. |
| 51 | Heal Pulse | Psychic |
Status | — | 10 | — | Heals the target for half its max HP. |
| 55 | Close Combat | Fighting |
Physical | 120 | 5 | 100 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
| 60 | Dragon Pulse | Dragon |
Special | 85 | 10 | 100 | Inflicts regular damage with no additional effect. |
| 65 | Extreme Speed | Normal |
Physical | 80 | 5 | 100 | Inflicts regular damage with no additional effect. |

Hippopotas
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