
Description
When two BELDUM fuse together, METANG is formed. The brains of the BELDUM are joined by a magnetic nervous system. By linking its brains magnetically, this POKéMON generates strong psychokinetic power.
Types
Steel
Psychic
Weaknesses
Ground2x
Fire2x
Ghost2x
Dark2x
Pokémon Data
| Number | 375 |
|---|---|
| Height | 1.2m; Weight: 202.5kg |
| Gender | -- |
| Abilities | Clear Body, Light Metal |
| Generation | Generation III |
Base Stats
| Stat | Value |
|---|---|
| HP |
60
|
| Speed |
50
|
| Attack |
75
|
| Defense |
100
|
| Special Attack |
55
|
| Special Defense |
80
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
| Level | Move | Type | Class | Pow | PP | Acc | Effect |
|---|---|---|---|---|---|---|---|
| 0 | Confusion | Psychic |
Special | 50 | 25 | 100 | Has a 10% chance to confuse the target. |
| 0 | Metal Claw | Steel |
Physical | 50 | 35 | 95 | Has a 10% chance to raise the user's Attack by one stage. |
| 1 | Take Down | Normal |
Physical | 90 | 20 | 85 | User receives 1/4 the damage it inflicts in recoil. |
| 1 | Magnet Rise | Electric |
Status | — | 10 | — | User is immune to Ground moves and effects for five turns. |
| 23 | Pursuit | Dark |
Physical | 40 | 20 | 100 | Has double power against, and can hit, Pokémon attempting to switch out. |
| 26 | Bullet Punch | Steel |
Physical | 40 | 30 | 100 | Inflicts regular damage with no additional effect. |
| 29 | Miracle Eye | Psychic |
Status | — | 40 | — | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it's Dark. |
| 32 | Zen Headbutt | Psychic |
Physical | 80 | 15 | 90 | Has a 20% chance to make the target flinch. |
| 35 | Scary Face | Normal |
Status | — | 10 | 100 | Lowers the target's Speed by two stages. |
| 38 | Psychic | Psychic |
Special | 90 | 10 | 100 | Has a 10% chance to lower the target's Special Defense by one stage. |
| 41 | Agility | Psychic |
Status | — | 30 | — | Raises the user's Speed by two stages. |
| 44 | Meteor Mash | Steel |
Physical | 90 | 10 | 90 | Has a 20% chance to raise the user's Attack by one stage. |
| 47 | Iron Defense | Steel |
Status | — | 15 | — | Raises the user's Defense by two stages. |
| 50 | Hyper Beam | Normal |
Special | 150 | 5 | 90 | User foregoes its next turn to recharge. |

Metagross
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