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Description

It wolfs down its weight in food once a day, swallowing food whole with almost no chewing.

Types

Normal

Weaknesses

Fighting2x

Pokémon Data

Number446
Height0.6m; Weight: 105.0kg
Gender 12.5% ♀, 87.5% ♂
Abilities Pickup, Thick Fat, Gluttony
Generation Generation IV

Base Stats

StatValue
HP
135
Speed
5
Attack
85
Defense
40
Special Attack
40
Special Defense
85

Evolutions

Moves List

Move list for Ultra Sun & Ultra Moon

LevelMoveTypeClassPowPPAccEffect
1 Tackle
Normal
Physical 40 35 100 Inflicts regular damage with no additional effect.
1 Recycle
Normal
Status 10 User recovers the item it last used up.
1 Last Resort
Normal
Physical 140 5 100 Can only be used after all of the user's other moves have been used.
1 Metronome
Normal
Status 10 Randomly selects and uses any move in the game.
1 Lick
Ghost
Physical 30 30 100 Has a 30% chance to paralyze the target.
1 Odor Sleuth
Normal
Status 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
4 Defense Curl
Normal
Status 40 Raises user's Defense by one stage.
9 Amnesia
Psychic
Status 20 Raises the user's Special Defense by two stages.
17 Chip Away
Normal
Physical 70 20 100 Ignores the target's stat modifiers.
20 Screech
Normal
Status 40 85 Lowers the target's Defense by two stages.
25 Body Slam
Normal
Physical 85 15 100 Has a 30% chance to paralyze the target.
28 Stockpile
Normal
Status 20 Stores energy up to three times for use with Spit Up and Swallow.
33 Swallow
Normal
Status 10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
36 Rollout
Rock
Physical 30 20 90 Power doubles every turn this move is used in succession after the first, resetting after five turns.
41 Fling
Dark
Physical 10 100 Throws held item at the target; power depends on the item.
44 Belly Drum
Normal
Status 10 User pays half its max HP to max out its Attack.
49 Natural Gift
Normal
Physical 15 100 Power and type depend on the held berry.
50 Snatch
Dark
Status 10 Steals the target's move, if it's self-targeted.

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