
Description
Feared and loathed by many, it is believed to bring misfortune to all those who see it at night.
Types
Flying
Dark
Weaknesses
Rock2x
Electric2x
Ice2x
Fairy2x
Pokémon Data
| Number | 198 |
|---|---|
| Height | 0.5m; Weight: 2.1kg |
| Gender | 50% ♀, 50% ♂ |
| Abilities | Insomnia, Super Luck, Prankster |
| Generation | Generation II |
Base Stats
| Stat | Value |
|---|---|
| HP |
60
|
| Speed |
91
|
| Attack |
85
|
| Defense |
42
|
| Special Attack |
85
|
| Special Defense |
42
|
Evolutions
Moves List
Move list for Ultra Sun & Ultra Moon
| Level | Move | Type | Class | Pow | PP | Acc | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Peck | Flying |
Physical | 35 | 35 | 100 | Inflicts regular damage with no additional effect. |
| 1 | Astonish | Ghost |
Physical | 30 | 15 | 100 | Has a 30% chance to make the target flinch. |
| 5 | Pursuit | Dark |
Physical | 40 | 20 | 100 | Has double power against, and can hit, Pokémon attempting to switch out. |
| 11 | Haze | Ice |
Status | — | 30 | — | Resets all Pokémon's stats, accuracy, and evasion. |
| 15 | Wing Attack | Flying |
Physical | 60 | 35 | 100 | Inflicts regular damage with no additional effect. |
| 21 | Night Shade | Ghost |
Special | — | 15 | 100 | Inflicts damage equal to the user's level. |
| 25 | Assurance | Dark |
Physical | 60 | 10 | 100 | Power is doubled if the target has already received damage this turn. |
| 31 | Taunt | Dark |
Status | — | 20 | 100 | For the next few turns, the target can only use damaging moves. |
| 35 | Feint Attack | Dark |
Physical | 60 | 20 | — | Never misses. |
| 41 | Mean Look | Normal |
Status | — | 5 | — | Prevents the target from leaving battle. |
| 45 | Foul Play | Dark |
Physical | 95 | 15 | 100 | Calculates damage with the target's attacking stat. |
| 50 | Tailwind | Flying |
Status | — | 15 | — | For three turns, friendly Pokémon have doubled Speed. |
| 55 | Sucker Punch | Dark |
Physical | 70 | 5 | 100 | Only works if the target is about to use a damaging move. |
| 61 | Torment | Dark |
Status | — | 15 | 100 | Prevents the target from using the same move twice in a row. |
| 65 | Quash | Dark |
Status | — | 15 | 100 | Makes the target act last this turn. |

Slowking
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