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Return to the Meadow of Triumph and exit to the southwest. The easiest way to get there is to warp to the South Ridge location and then run west from there.

Watch the skit Doesn’t Get Much Cooler Than This at the save and then head east, since the west path will lead you forward in the story. When you reach the split head north to find a Red Verbena , but don’t bother continuing any more since the path is an exit only.

From the save with the skit (left) head east to find an herb at the split (right).

Head south for a scene that drops you deep into the cavern and then continue south and Wind Rush twice across the gap to collect a Panacea Bottle . Wind Rush back and continue south to a circular split and then follow the path east to a dead end with 2430 gald and an Amphibole Tiara .

Don’t miss the small gap near the chest of gald (left) to reach a treasure chest.

You can now return to the split and continue south to more platforms that you can Wind Rush over for a Peach Gel before reaching a section with multiple platforms and a lower area.

You’ll want to clear out the bottom area first, so jump down near the vines and then hug the south wall to another set of vines that you can climb to reach an Aqua Ring . Jump down again and continue along the south wall to find a small passage leading to an Amphibole Dagger .

Return to the starting area and walk north a few steps until you get the ??? that indicates you can Wind Rush here. Wind Rush southwest to a cave with a Pound Cake and then return to the same large platform and Wind Rush to the cave to the north to find the Cast Heels .

Wind Rush to the caves on the the north and south of the upper level for items.

Return to the small platform and Wind Rush southeast to the larger platform and then take the two small platforms to the east, since the single platform will crumble and drop you back to the lower level.

Head down the east path about halfway until you see the small tunnel on the mini-map leading to a Butter Cookie and then continue north to a set of vines.

If you have Sorey’s Point of Interest Detection on he’ll mention something in the area, but you might not see it right away. Back up against the wall with the vines and look up to spot a giant fossil to discover the Petrified Colossus , followed by the The Mystery Fossil skit.

Grab the chest in the small alcover (left) and don’t miss the hard to spot discovery for a skit (right).

Climb the vines and head southwest to a Monolith and then head northeast, since the northwest path will lead you back to the location where you fell into the depths of the cave.

When you reach the lake area head east toward the purple star to grab the Green Iris Gem: Zwei to automatically trigger a scene and the skit Watching the Earthen Historia - 4 and then return to the save and head north.

Collect the Iris Gem for a scene (left) and then meet the seraph Sindra (right).

You’ll notice the Nine-headed Serpent boss roaming this area that you can test your skills on, but your destination is the northern cave.

Inside, collect the Red Lavender and Red Sage and then look up at the ceiling to discover the Tiny Luminescent Organisms , followed by the The Luminous Lake skit. You can now head west from the lake to jump down and return to the cavern entrance.

Gather the herbs in the cavern (left) and then look up for a discovery (right).

Head west this time to collect a Red Rosemary and then head for the save, making sure to check small alcove just north of the save to find the normin Tempescht . Once you have activated the save you could head to Biroclef Ridge, but there is a sub-event you can complete first in Lastonbell.

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Guide Information
  • Publisher
    Bandai Namco Entertainment
  • Platforms,
    PC, PS3, PS4
  • Genre
    RPG
  • Guide Release
    30 November 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Stephanie Barnes

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Tales of Zestiria takes place on the continent of Glenwood, which is governed over by two warring counties. Through the hatred of man an impurity known as “malevolence” is generated and all living things on the continent are turned into beasts known as Hellions. Humans live unaware of the corruption caused by the Lord of Calamity and the hidden race known as the Seraphim.

Join us as we scour every aspect of this massive game including the following:

  • A detailed walkthrough of your entire journey;
  • All discovery and treasures unearthed;
  • Don’t miss a single skit or Normin;
  • Trophy Guide covering all trophies and much more!

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