Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher
3,142 Items

Description

The plan is simple. First, we seize Eastridge Outpost and let "Catalin" iconCatalin’s troops in. Only then do we move on Greifberg.

Objectives

Objective Text
Come back in a few days Marat needs some time to prepare before the manumits can move on Greifberg. I should check on him in a few days.
Come back by morning "Catalin" iconCatalin’s troops stand ready, and so do we. The rebellion rises at dawn.
Return to Marat once you’re ready to move Marat awaits my word. Once I’m ready, we move on Greifberg, and finish "Brencis" iconBrencis for good.
Follow Marat We need to get into position before we can strike at Eastridge Outpost.
Tie your rope We strike from above – don’t give them the chance to regroup and bunker up. Just need to get this rope sorted first.
Defeat the vanguard The first wave of defenders has spotted us. We must deal with them swiftly!
Breach the second gate The fight continues. Another gate must fall.
Open the outer gate This is it – we’re taking Eastridge down! I just need to climb the tower, and open the outer gate to let "Catalin" iconCatalin’s troops in.
Talk to the quartermaster I need to be as ready as possible before we strike at Greifberg. Best see the quartermaster.
Go to Marat once you’re ready for the final battle "Catalin" iconCatalin’s troops are here. Once I’m ready, I must report to Marat for our final strike on Greifberg.

Outcomes

Outcome Text
1 Eastridge Outpost is taken. "Catalin" iconCatalin’s troops have breached the walls. Next, we bring Greifberg to its knees.
2 At the last moment, I faltered and turned my back on "Crake" iconCrake and his rebellion. I’m done with this fight.

1 Interactive Map Location

1

Vale Sangora

X: 16312 Y: 16324

Unlocked after completing "Who Pulls the Strings" iconWho Pulls the Strings. Be warned, this leads into the final quest as you enter a point of no return.

You can wait until the final day before attempting to do this quest. Alternatively, you can speak to Marat before the final day to trigger the quest immediately.

View on map
Marker screenshot
No Comments
No Upvotes
User profile pic

Comment submission error:

The comment must be at least 1 character in length.

Pencil icon Sign up

Or

Gamer Guides Premium


Find out more

Receive email updates with the latest content - 100% free!

New Maps
New Databases
New Guides and much more…

You can unsubscribe at any time.

GG logo

Register to continue…

Already have an account?

Log in to continue…

Forgot?

Don’t have an account?


Account Created

Select username: